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Role Overview:

  • You will work on new R&D projects in the hybrid-casual puzzle genre, from concept to prototype.
  • You'll shape core gameplay, progression systems, and early meta features.
  • You'll enjoy experimenting and rapidly iterating on ideas to build strong product foundations.

Key Responsibilities:

  • Design and develop gameplay systems and features for new prototypes.
  • Analyze gameplay problems and propose solutions to improve player engagement.
  • Tune game balance, rewards, pacing, and progression with product metrics.

Required Skills:

  • 3+ years of experience as a Game Designer in hyper-casual, hybrid-casual, or puzzle games.
  • Experience working on at least 5 game projects or prototypes from scratch.
  • Strong understanding of mobile games market trends and player motivation.

Working at Tripledot:

  • Fully remote work with 20 business days of paid holiday.
  • Collaborative and data-driven culture where ideas are challenged constructively.
  • Professional development budget and compensation for medical insurance and gym membership.

Tripledot Studios

Tripledot Studios is one of the largest independent mobile games companies in the world, with a global team of over 2,500 people across 12 studios. They are a multi-award-winning organization that builds games loved by millions, driven by a culture of passionate, detail-oriented professionals.

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