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See allAccountabilities:
- Design and build levels from concept through polish, including layouts, encounters, pacing, and player flow.
- Collaborate with narrative, art, audio, and engineering teams to integrate story elements and gameplay.
- Implement gameplay events, puzzles, and interactions that support cooperative and individual experiences.
Requirements:
- Minimum 5 years of game development experience with a focus on level design for exploration, horror, or cooperative games.
- Strong knowledge of level design principles, player guidance, pacing, and spatial storytelling.
- Experience with level editors, scripting tools, and gameplay systems within a game engine.
Benefits:
- Fully remote-first work environment with flexible working arrangements.
- Opportunity to contribute to ambitious and creative game projects.
- Collaborative culture focused on innovation, learning, and long-term career growth.
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The company is a game development studio focused on creating a cooperative horror exploration project. It is a remote-first organization with a collaborative culture that values innovation, learning, and long-term career growth.