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See allResponsibilities:
- Collaborate with systems design, narrative, art, engineering, audio, and production to support creative vision.
- Design and build levels end-to-end, including layout, exploration, encounters, and environmental storytelling.
- Script and implement gameplay events, encounters, and progression systems.
Requirements:
- Minimum 5 years experience in level design for exploration, action, horror, or cooperative games.
- Strong collaboration and communication skills across disciplines.
- Familiarity with level editing tools, scripting, and gameplay logic.
Pluses:
- Passion for horror games and cooperative gameplay.
- Experience designing atmospheric environments that build tension through pacing and storytelling.
- Appreciation for emergent gameplay and how level design encourages teamwork.
Blackbird Interactive
Blackbird Interactive is an independent game studio focused on creative and future-driven projects, including world-class IPs and original creations across multiple genres. It operates as a remote-first workplace with flexible work arrangements.