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Responsibilities:

  • Collaborate with systems design, narrative, art, engineering, audio, and production to support creative vision.
  • Design and build levels end-to-end, including layout, exploration, encounters, and environmental storytelling.
  • Script and implement gameplay events, encounters, and progression systems.

Requirements:

  • Minimum 5 years experience in level design for exploration, action, horror, or cooperative games.
  • Strong collaboration and communication skills across disciplines.
  • Familiarity with level editing tools, scripting, and gameplay logic.

Pluses:

  • Passion for horror games and cooperative gameplay.
  • Experience designing atmospheric environments that build tension through pacing and storytelling.
  • Appreciation for emergent gameplay and how level design encourages teamwork.

Blackbird Interactive

Blackbird Interactive is an independent game studio focused on creative and future-driven projects, including world-class IPs and original creations across multiple genres. It operates as a remote-first workplace with flexible work arrangements.

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