Job Description

We are looking for a Technical Artist to join our internal game studio at Voodoo, working on Hole.io. As part of a small, agile team, you will bridge the gap between art and engineering, helping to optimize workflows, enhance visual quality, and ensure smooth performance across mobile platforms. Your work will directly impact the player experience in our high-performing genre-defining casual game. You will optimize game assets, shaders, and rendering pipelines for smooth performance on mobile devices. You will also develop tools and scripts in Unity to streamline the workflow for artists and developers, bringing creative visions to life while maintaining technical efficiency. Ensuring asset optimization and debugging graphical and performance issues are also key.

About Voodoo

Voodoo, founded in 2013, creates mobile games and apps with a mission to entertain the world, gathering 800 employees and billions of downloads.

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