Remote Design Jobs · Unity

Job listings

  • Design and construct maps, arenas, and combat spaces from initial concept through final blockout.
  • Collaborate with multidisciplinary teams to align level content with core mechanics and creative direction.
  • Rapidly iterate levels based on playtest results and feedback to enhance player experience.

They are a game development studio focused on creating engaging action games. The studio offers a fully remote, collaborative culture that values player experience, honesty, and continuous improvement.

  • Define and own the visual direction and artistic quality of mobile game interfaces, creating polished 2D UI assets and interactive elements.
  • Build scalable, component-driven UI design systems in Figma and integrate 2D UI with 3D assets for consistent, engaging player experiences.
  • Collaborate with game teams and use AI-assisted workflows to accelerate ideation, prototyping, and asset creation for free-to-play meta systems.

Jobgether uses AI-powered matching to streamline job applications and connect top candidates with hiring companies. It is a remote-first, flexible workplace that values creativity, experimentation, and collaboration.

  • Own the end-to-end UX/UI vision, from high-level art direction to final polish in Unity.
  • Design and implement UI systems including HUD, menus, onboarding, and settings with equal weight on usability and feel.
  • Craft 'game feel' through micro-interactions, transitions, and feedback loops that make interactions feel alive.

Sunblink is a game development studio focused on creating beautiful, soulful gaming experiences. They operate with a small team of 3-5 people, emphasizing collaboration and polished design.