Focus on the creation, iteration, and refinement of core gameplay mechanics. Work closely on short iteration cycles to quickly test and improve gameplay concepts. Write clear and concise game design documents (GDDs) that communicate ideas and provide detailed specifications for the development team. Build and maintain a well-balanced game by adjusting difficulty, rewards, and pacing for an optimal player experience. Integrate balance into the project. Conduct deconstruction and analysis of competing products to identify trends, opportunities, and areas for improvement. Use analytical metrics to guide design decisions and improve gameplay through data insights.