Job Description

Have very high ownership and be expected to be self-motivated, organized, and effective at working in a fast-paced and passionate team environment. You will: - Understand overall game direction and creative direction and translate it to sound direction implications -- current soundscape inspired by League of Legends, Final Fantasy, The Bazaar, Marvel Rivals - Create high quality SFX (e.g., core mechanics/game feel, abilities, UI, in-game event announcements) -- music is a plus but not required - Implement sound / mixing in game in Unity engine (using FMOD) - Lead rapid sound iteration with the team -- e.g., make regular builds, collect feedback from others on the team, and refine accordingly - Coordinate and collaborate with other contractors as needed (e.g., across music, SFX, VO)

About Millions of Monsters

Founded in 2023, Millions of Monsters is all about game design innovation and is inspired by games that raise the bar on gameplay.

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