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RESPONSIBILITIES:

  • Create, design, and implement real-time particle effects using static textures and animated 2D/3D elements
  • Author and paint particle, decal, and material textures, including color, normal, specular, ambient occlusion, height, and emissive maps
  • Build simple geometry with proper UVs for VFX purposes

QUALIFICATIONS:

  • 7+ years of professional experience creating VFX in real-time game engines
  • 1+ years of experience in leadership or people management, including mentoring and/or building a VFX pipeline
  • Technical skills with real-time engines such as Unity or Unreal

PREFERENCES:

  • Familiarity with ARPGs or live-service development pipelines
  • Experience with cinematic VFX and storytelling through visual effects

Eleventh Hour Games

Eleventh Hour Games is a fast-growing studio focused on top-down action RPGs. They value open communication, close-knit teamwork, and opportunity for ownership and growth.

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