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What You'll Do:

  • Be responsible for production on client projects, working with discipline leads and the client’s production team.
  • Own the project plan, including schedules, scope management, backlog, progress tracking, and team meetings.
  • Mentor other producers and set the standard for planning, communication, and follow-through.

What We're Looking For:

  • Experience shipping at least one AA or AAA game in a production role and managing post-launch development.
  • Strong hands-on production skills: scheduling, backlog management, milestone planning, dependency tracking, risk management.
  • Ability to work directly with multidisciplinary teams and serve as primary production contact for external partners.

How We Work:

  • Remote-first U.S. studio with W-2 hourly employment, paid for every hour worked including approved overtime.
  • Eligible employees receive monthly healthcare and hardware stipends while on client work.
  • You'll use your own workstation meeting hardware and security requirements; we provide the project environment.

Second Unit Games

Second Unit works with established game studios that need to keep supporting successful games while their internal teams move on to what's next. This remote-first U.S. studio is composed of experienced developers who are still actively involved in making the game.

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