Create animations that meet aesthetic and technical requirements for Subnautica 2, setting a high visual bar.
Collaborate with animation lead, technical art, design, and narrative to ensure responsive and expressive characters.
Self-manage timeboxes, improve animation pipelines, and mentor junior team members.
Unknown Worlds is a game development studio known for creating the Subnautica series. They are a globally distributed remote team that values creativity, diversity, and innovation.
Work closely with the CG Supervisor and Lead Lighter to achieve visual targets and address lighting notes.
Optimize shots for rendering, troubleshoot creative and technical issues, and take shots to completion.
Collaborate with other departments for timely integration of elements and manage shot load to meet deadlines.
DreamWorks Animation is a world-leading producer of high-quality, award-winning animated films and series, reaching consumers globally. The company values transparency and trust, and is a community of passionate artists, technologists, and creators.
Design 2D effects, both hand-drawn and digitally composited, to enhance character performance and cinematic quality.
Collaborate with the Production Designer and Visual Development team to develop magical effects.
Maintain consistency in effects style and timing across sequences, applying core animation principles.
Skydance Animation is a division of Skydance Media that produces animated feature films. They are known for their creative and collaborative culture, with a focus on artistic excellence.
Create high-quality animations for characters, symbols, environments, UI, and visual effects across gaming projects.
Manage the complete animation workflow from concept development to final production-ready assets.
Collaborate with cross-functional teams to define and maintain a consistent animation style aligned with artistic vision.
A creative studio specializing in gaming experiences, creating high-quality animations for interactive products. The team fosters a collaborative culture with opportunities for professional growth and creative ownership.
Concept and design high-performing static and motion creative for paid digital campaigns across platforms like Meta, Instagram, and TikTok.
Partner with creative strategists and account teams to translate strategy into compelling visual assets.
Maintain brand consistency and optimize creative assets based on performance insights and feedback.
Wpromote is a digital marketing agency that helps brands grow through performance-driven creative and media strategies. The company is recognized as a Best Place to Work by Ad Age and Glassdoor, and fosters a remote-first, inclusive culture with a strong focus on work-life balance.
Design and animate character mascots and hero-section animations using Rive state machines.
Run a daily production pipeline for new offer animations across segments.
Partner with dev and design teams to ensure seamless integration and art pipeline.
Ruby Labs creates and operates innovative consumer products across health, education, and entertainment industries. We are a remote-first company with a fast-paced, ambitious culture, looking for driven individuals.
You will collaborate with Animation, Art, Design, and Engineering to build animation systems for Subnautica 2.
You will implement and maintain animation systems in Unreal Engine 5, including Animation Blueprints and Control Rig workflows.
You will mentor junior team members and contribute to improving workflows and pipelines.
Unknown Worlds is a game development studio known for the Subnautica series. They have a globally distributed team and foster a collaborative, creative culture.
Contribute to animation design by proposing creative solutions tailored to project needs while adhering to constraints.
Identify creative and technical issues and propose solutions, ensuring quality and optimization of 3D animation practices.
Collaborate closely with lead animators and other departments to ensure seamless integration of animations.
Frima is a video game development studio based in Quebec City and Montreal, creating unforgettable games across all platforms for over 20 years. The studio brings together hundreds of passionate talents and offers a caring, inclusive culture with flexible work arrangements.