Propose and evolve high-level 3C solutions for Character, Controls, and Camera systems, while respecting the game vision, multi-platform constraints, partner expectations, and the realities of the current project. Analyze existing 3C foundations, quickly identify gameplay, responsiveness, and ergonomics issues, then recommend concrete improvements based on competitive mobile shooter standards. Act as the project’s 3C reference and help maintain a long-term product vision.
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Determine technical and conceptual approaches to achieve the project vision while respecting production constraints. Organize and lead team meetings to track progress, anticipate risks, and ensure timelines are met. Mobilize, mentor, and support the direct team through ongoing coaching and continuous feedback.
Storygrounds is seeking a GIF animator to create high-quality animated webcomics. Multiple series in production require expressive GIFs on tight turnarounds. Reliability, speed, and stylistic consistency are key. This role involves fast episodic work, creative freedom, and collaborating with a team.
Seeking an Animator to join the team on an upcoming first-person narrative thriller built in Unreal Engine 5. In this role, you’ll focus on character animations, vignettes, and scripted events, while also contributing to a clean and scalable animation/content pipeline. At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.