Remote Animation Jobs

Job listings

$100,000–$150,000/yr

  • Lead animation quality and team for an exciting new title.
  • Oversee keyframing, motion capture integration, and Unreal Engine animation systems.
  • Mentor animation talent and establish visual benchmarks across all in-game movement.

IllFonic is an independent video game developer and publisher known for titles like Ghostbusters: Spirits Unleashed and Friday the 13th: The Game. Founded in 2007, the company is composed of video game, music, and technology veterans focused on redefining indie and middle-market game development.

  • Develop technical systems and workflows for character animation in Unreal Engine.
  • Build and optimize character rigs for bipedal, non-bipedal, and mechanical characters.
  • Improve pipelines connecting Maya, Blender, and Unreal Engine with reusable tools.

They are a game studio developing an unannounced title. The culture emphasizes collaborative, international teamwork and technical ownership.

  • Lead motion graphics and animation projects from concept to final delivery, translating creative briefs into compelling visual stories.
  • Oversee localization and adaptation of creative assets across markets, languages, and formats while maintaining brand consistency.
  • Mentor motion designers and coordinate freelance resources to ensure high-quality output.

The company partners with global brands to create high-quality motion graphics, animations, and localized creative content across multiple platforms. It fosters a collaborative, technology-driven culture with a globally connected, multicultural team.

  • Create UI motion, transitions, button interactions, and visual effects for games and experiences.
  • Adapt motion design to different styles, from playful games to polished fitness experiences.
  • Prototype concepts and implement UI animation and VFX in Unity through final delivery.

Nex creates active play systems that combine technology and motion to help families have fun together. It is an award-winning, product-driven company with a collaborative culture that values individual growth and serves over 500k daily users.

$5,925–$10,175/mo

  • Implementing and stabilizing character animation systems in Unreal Engine 5's Animation Framework (UAF/AnimNext).
  • Taking ownership of technical animation solutions, improving their reliability and reusability across NPCs, enemies, and monsters.
  • Collaborating with Animators, Programmers, and Designers to debug complex animation issues and integrate systems into gameplay.

CD PROJEKT RED creates revolutionary, story-driven RPGs and is currently developing The Witcher 4. The studio has a diverse international team with a culture focused on creativity, well-being, and continuous learning.

  • Collaborate with the Art Director and animation team to establish scene compositions, camera angles, and staging.
  • Create artistic, colourful, textured 2D backgrounds without linework, using strong composition and colour.
  • Translate real locations and historical environments into stylized cinematic layouts from provided references.

We are a 2D animation studio creating an upcoming sports documentary with an expressive, painterly visual style. Our current team is small and collaborative, working with freelance artists on a short-term contract basis.

  • Animate characters and sequences from storyboards using Toon Boom Harmony Premium.
  • Bring athletes to life through expressive movement, acting, and dynamic action.
  • Collaborate with the animation team while meeting production deadlines.

We are a 2D animation studio producing an upcoming sports documentary with hand-drawn animation. We are a collaborative freelance team focused on expressive, athletic movement and realistic character animation.

  • Evaluate AI-generated character performances to establish quality and realism standards.
  • Provide expert feedback to improve model accuracy and define benchmarks for animation quality.
  • Collaborate with specialists to develop evaluation frameworks and calibration processes.

Our partner is an innovative AI research initiative focused on advancing AI-generated character performances. They are building a collaborative team of creative and technical specialists and currently operate with a remote-first culture.

  • Create high-quality animations for characters, objects, and environments in mobile games.
  • Collaborate with artists and game designers to ensure clear and readable gameplay actions.
  • Optimize animations for mobile platforms and contribute to animation pipeline improvements.

They are a creative game development team focused on building engaging mobile games with polished animations. The culture is collaborative and low-bureaucracy, encouraging ownership, creative autonomy, and professional growth.

$155,000–$170,000/yr

  • Own the vision and execution of first-person animation systems for a new AAA game.
  • Build foundational animation systems and pipelines in Unreal Engine 5, including blueprints, state machines, and control rig.
  • Collaborate with gameplay design, engineering, and technical art to deliver responsive and polished player feedback.

A partner company developing an ambitious AAA game targeting a 2030 launch. The team is small, senior-led, and remote-first, with a focus on creative and technical ownership.