FS Studio builds cutting-edge solutions across robotics, simulation, synthetic data, and emerging tech. They are a remote-first team that values autonomy, curiosity, and bias for action, with direct collaboration with leadership.
Define the core gameplay loop for short-form AR monster encounters, designing intuitive mechanics that work with a smartphone camera and physical tombstone.
Develop player-progression, scoring, replayability, difficulty, reward, and feedback systems to support 15–30 second sessions and longer play.
Collaborate closely with AR engineers, animators, VFX, audio, and character artists to ensure gameplay mechanics feel seamlessly integrated.