Job Description
Large‑scale language models are evolving from clever chatbots into powerful engines of creative design and that training data begins with you—we need your expertise to help power the next generation of AI. We’re looking for video game modeling specialists who live and breathe character sculpting, hard-surface modeling, UV mapping, texturing, rigging, environment design, and asset optimization. You’ll challenge advanced language models on topics like topology flow, polygon budgeting, PBR material workflows, retopology for animation, LOD creation, modular level design, and real-time engine constraints—documenting every failure mode so we can harden model reasoning. On a typical day, you will converse with the model on real-world modeling scenarios and technical game art pipelines, verify factual and practical accuracy, capture reproducible error traces, and suggest improvements to our prompt engineering and evaluation metrics.