Rendering Engineer

Wizcorp

Remote regions

Japan

Salary range

$32,000–$48,000/yr

Benefits

3w PTO

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About the role:

  • Develop rendering systems for custom and commercial game engines.
  • Optimize shaders and GPU performance.

Responsibilities:

  • Deliver features with clean, maintainable code.
  • Mentor engineers and take ownership of complex areas.

Requirements:

  • Strong C++ and shader languages (HLSL/GLSL).
  • Experience with modern graphics APIs and console development.

Wizcorp

Wizcorp is a highly specialized game development studio based in Tokyo and operating 100% remotely. They are a cross-cultural team of passionate individuals dedicated to bringing magic back to game development, with a friendly and honest working environment.

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