Job Description
We’re seeking a skilled and experienced Gameplay Animator to join our team for a 2-years fixed term contract . In this role, you’ll collaborate closely with Gameplay Designers, Programmers, and Technical Animators to create lifelike and immersive animations. You’ll be responsible for planning and crafting animation sets that bring our Player and NPC’s to life, enhancing gameplay and aligning with the game’s overall vision. Daily responsibilities include delivering in-game animations using MotionBuilder, Autodesk Maya, and Unreal Engine, planning and directing motion capture sessions, and establishing animation asset creation workflows. Furthermore, the role involves planning and co-developing multiple Player and NPC-related animation systems.
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To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission.