Take ownership of our Unreal Engine 5 gameplay animation systems and help bring our flagship world to life, by building, debugging, and polishing the pipelines that make characters responsive and alive in play. Design state machines, implement procedural features like IK and physics-driven reactions, source and prototype new animation content, and refine skinning and rigging workflows. Youโll also establish best practices, standards, and tooling.
Job listings
Age of Learning is looking for an Animator for its Digital Consumer Products Team, creators of ABCmouse. The person will animate VFX, UI animation, transitions, and environmental animation, infusing a high level of polish. The Animator will report to the VP, Creative, and will work closely with Experience Designers, Artists, Animators, Tech Artists, and Developers on optimized animation for in-product use.
Ghost Story Games is seeking a Cinematic Scripter to join their Cinematics Team, combining scripting and storytelling skills to develop Judasโ dynamic, narrative-driven systems and content. Responsibilities include developing and maintaining high-performance C++ and Blueprint systems, designing extensible pipelines for cinematic content, providing technical direction for character animation integration, and collaborating with various teams to enhance dramatic storytelling.
Create memorable acting choices, defining characters with fresh ideas. Develop scene emotions through strong acting skills. Collaborate with animation leaders to keep characters consistent. Maintain high animation quality and adapt to various styles. Create outstanding mechanics and appealing poses to enhance character design.
We're looking for an Animator to help drive the modernization of a high-profile real-time strategy game. Joining a small, fast-moving team working on a beloved RTS IP, the focus will be on character and building animations, and contributing towards a clean and scalable animation/content pipeline. We support remote, in-studio (Vancouver, BC), and hybrid working arrangements across Canada.
Pixaera is redefining safety training through immersive simulations. Weโre looking for an Animator with a passion for realism and mastery of motion-capture workflows to bring lifelike characters and experiences into Unreal Engine 5. This role thrives at the intersection of craft excellence and technical execution.
Assist in the creation of real-time cinematics using Unreal Engine. Fine-tune camera framing and movements. Create assets using 3D software such as Maya or Blender to block out scenes. Setup initial lighting and animate key poses to bring characters to life. Contribute to a collaborative environment, iterating quickly on ideas.