Join the team at Blackbird Interactive as a Technical Animator, helping to modernize animation, rigging, and content workflows for a first-person Unreal 5 project. This role involves developing and maintaining Maya and Unreal-based pipelines and tools to support animation, rigging, and content export workflows. Collaborate with animators, riggers, engineers, and designers to define rig standards and ensure clean integration into the game engine.
Job listings
Weโre seeking a skilled and experienced Gameplay Animator to join our team for a 2-years fixed term contract. In this role, youโll collaborate closely with Gameplay Designers, Programmers, and Technical Animators to create lifelike and immersive animations. Youโll be responsible for planning and crafting animation sets that bring our Player and NPCโs to life, enhancing gameplay and aligning with the gameโs overall vision.
Create realistic and stylized motion for in-game characters (humanoid, creature, or machine). Follow and influence the vision of the gameโs story and gameplay in the process of animation creation. Create high-quality content utilizing both hand key animation and motion capture data. Develop animations that support gameplay and visuals. Implement and iterate on animation assets in-game.