Take ownership of our Unreal Engine 5 gameplay animation systems and help bring our flagship world to life, by building, debugging, and polishing the pipelines that make characters responsive and alive in play. Design state machines, implement procedural features like IK and physics-driven reactions, source and prototype new animation content, and refine skinning and rigging workflows. Youโll also establish best practices, standards, and tooling.
Job listings
Age of Learning is looking for an Animator for its Digital Consumer Products Team, creators of ABCmouse. The person will animate VFX, UI animation, transitions, and environmental animation, infusing a high level of polish. The Animator will report to the VP, Creative, and will work closely with Experience Designers, Artists, Animators, Tech Artists, and Developers on optimized animation for in-product use.
The 3D Animation Specialist will collaborate with the Clinical & Product Education and Instructional Design teams to create high-quality 3D assets and animations of mechanical systems/objects and medical visuals. These visual materials will be used across various platforms, including multimedia, web, video, presentations, interactive modules, and print.
Pixaera is redefining safety training through immersive simulations. Weโre looking for an Animator with a passion for realism and mastery of motion-capture workflows to bring lifelike characters and experiences into Unreal Engine 5. This role thrives at the intersection of craft excellence and technical execution.
Assist in the creation of real-time cinematics using Unreal Engine. Fine-tune camera framing and movements. Create assets using 3D software such as Maya or Blender to block out scenes. Setup initial lighting and animate key poses to bring characters to life. Contribute to a collaborative environment, iterating quickly on ideas.