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CD PROJEKT RED
CD PROJEKT RED
14 open remote positions
They create revolutionary, story-driven RPGs which go straight to the hearts of gamers. They share behind-the-scenes insights and stories direct from their team members through social media, their YouTube channel and Beyond the Game Blog.
Salary Distribution
12 of 14 jobs
PTO Distribution
10 of 14 jobs
Benefits Overview
14 of 14 jobs
Dental
(14)
Medical
(14)
Gym Membership Reimbursement
(12)
Vision
(12)
Trainings
(8)
401(k)
(6)
Mental health support
(6)
Courses
(5)
Lectures
(5)
Childcare
(5)
RRSP
(4)
Menstrual leave
(4)
Menstrual Leave
(4)
Flexible hours
(3)
Flexible working hours
(3)
Dog-friendly office
(3)
Mental Health Support
(3)
Childcare Benefits
(2)
Mental Healthcare
(2)
Life insurance
(1)
Open Positions
Managing direct reports and supporting their professional development. Working closely with designers, artists and other developers. Guiding the team to build and enhance UI features.
C++
Unreal Engine
Debugging
Optimization
UI
Support our leaders and cross-functional development teams in incremental delivery with frequent integration. Optimize for delivering value, across the game, not just for a specific team. Look for actionable and beneficial improvements. Help our teams grow, not only in size but in quality through coaching and mentoring.
Agile
Jira
Confluence
Project Management
Work with the Lead Encounter Designer to design memorable combat encounters. Adjust quests and locations by utilizing NPC setups, interactive objects, and environment to create a challenging playthrough with multiple solutions. Work with Level Designers to ensure level geometry serves the needs of combat encounters.
Blueprints
Working with the Story Team and maintaining cinematic systems. Creating tools and data pipelines to realize our massive world with minimal performance impact. Designing and implementing improvements to the level sequencer.
C++
Unreal Engine
Work closely with designers and animators to fulfill the vision of the game Build and maintain solid and flexible gameplay systems that work in both singleplayer and multiplayer Write high-quality code that is optimized, bug-free, and aligned with project goals
C++
Unreal Engine
Work closely with designers and animators to fulfill the vision of the game Build and maintain solid and flexible gameplay systems that work in both singleplayer and multiplayer. Write high-quality code that is optimized, bug-free, and aligned with project goals.
C++
Unreal Engine
Working with and maintaining streaming systems to maximize performance. Creating tools and data pipelines to achieve our massive world with minimal performance impact. Design and implement optimal streaming solutions for our game experience.
C++
Unreal Engine
Data Structures
Design and implement audio using pre-recorded sound library materials and original sound materials using sound synthesis. Integrate audio content info the game using Wwise, Unreal Engine tools, and in-house software. Collaborate with interdisciplinary teams to ensure the audio design supports the overall project vision.
Unreal Engine
Design, implement, and maintain custom tools and scripts to streamline game asset creation. Develop and maintain import/export pipelines, validators for game content, and automation pipelines. Create and maintain various REST APIs to support current and future needs in the studio.
Python
Git
Perforce
SQLAlchemy
Create high-quality, real-time visual effects across a variety of VFX types. Collaborate with teams across disciplines to support gameplay, cinematics, and environments with top-tier VFX. Partner with peers to innovate and research new workflows, tools, and techniques that push real-time VFX forward.
VFX
Houdini
Maya
Unreal Engine 5
Design, create, test, and maintain asset rigs. Collaborate with character artists, the vehicles team, and technical animators to solve animation issues and consult on design. Develop and maintain motion and deformation systems.
Maya
C++
Python
Unreal Engine 5
Design, implement, and optimize rendering systems to support high visual fidelity. Collaborate with the art and tech art teams to create efficient tools and workflows that enhance visual impact. Maintain, debug, and enhance existing graphics systems to improve performance and memory usage.
C++
Design and implementation of NPCs, and enemies behavior subsystems. Collaboration with designers, programmers and other project stakeholders to develop and refine mechanics that enhance player immersion and satisfaction. Designing and prototyping unique enemy, NPC and character companions behaviors, reactions, abilities and weaknesses - both humans and monsters.
Unreal Engine 5
Designing, implementing, optimizing, and maintaining open world systems. Taking ownership of key open world features, ensuring scalability, performance, and quality. Developing tools and debug utilities to streamline open world development.
C++
AI
Debugging