CD PROJEKT RED
5 open remote positions
🏖️ PTO Distribution (2 of 5 jobs with PTO data)
✨ Benefits Overview (5 of 5 jobs list additional benefits)
CD PROJEKT RED is looking for a talented Environment Artist with expertise in the creation of rocks, terrain, and geological formations. In this role, you’ll support our Environment Art team in building a realistic and visually compelling asset library of rock formations, mountains, and natural phenomena. You'll work with photogrammetry scans and create assets from scratch using digital sculpting techniques.
CD PROJEKT RED is seeking a Lead Engine Programmer for Cyberpunk2, the sequel to Cyberpunk 2077, where you'll be both a Lead and a Programmer responsible for team growth and Unreal Engine advancement, including the design, implementation, and expansion of existing features, ensuring technology enhances our creativity.
CD PROJEKT RED is looking for a talented Material Artist to join our Environment Art team on a one-year contract. As a Material Artist, you will contribute to creating a library of realistic materials to be used across various worlds in our upcoming projects, captivating millions of players.
CD PROJEKT RED is seeking an Illustrator to join the Franchise Development Art Team, where the focus will be on creating high-quality illustrations for external collaboration and marketing purposes, cooperating closely with the Illustration Team Lead and fellow team members to maintain a cohesive style and uphold a commitment to excellence. Daily responsibilities include creating high quality illustrations in collaboration with the Illustration Team Lead and being responsible for original ideas and composition of illustrations.
As a Senior Engineer in the Story Tech Team, you will extend and maintain the code of Unreal Engine animation technology, tools, and pipelines (including CDPR extensions to these areas). You will develop movement modes for our narration tools with high quality and fidelity for the big open-world game. Working closely with the Cinematic Designers, Quest Designers, Open World Designers, and other engineers you will cooperate in an interdisciplinary team effectively.