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Displaying 1-9 of 9 of the latest remote Maya graphic design jobs

  • City State Entertainment 🎮🎨đŸĸ

    18 hours ago

    Mid/Senior Concept Artist (Generalist) Contract

    We are looking for a talented Senior to Mid Concept Artist with a passion for developing fantasy worlds. This includes not merely crafting concepts for content, but also contributing significantly to the visual direction of all our products. As a Concept Artist, you will be responsible for developing concepts, working closely with our Art Director, level designers, and other artists to create concepts with function and visual impact for structures.

    City State Entertainment is an independent video game development studio founded in March 2011, in Fairfax, Virginia.

  • That's No Moon 🌙✨🚀

    9 days ago

    Environment Artist, World Builder (Project Hire)

    đŸ™ī¸ US $85,000 - 105,000

    Bring realistic natural worlds to life through environmental storytelling and shape language, with an eye for artistic and game compositions. Through tight-knit collaboration, contribute to the definition, creation and final execution of all aspects of modeling and world building for in-game and cinematic AAA content. Push the industry to new heights of realism, gameplay and storytelling!

    That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences.

  • Insomniac 💤💤💤

    10 days ago

    Lead Visual Effects Artist

    đŸ—Ŋ US $147,700 - 221,500 per year

    Responsible for managing and developing a visual effects team. Demonstrates a mastery of industry standards and tools and has a proven understanding of production schedules and project goals, along with game performance, and technical considerations. Balances hands-on VFX creation with leadership and VFX team artist management.

    Insomniac Games is an American video game developer based in Burbank, California, known for developing numerous franchises and games, including Spider-Man and Ratchet & Clank.

  • Insomniac 🎭🤡🤩

    10 days ago

    Senior Facial Character TD

    🍔 US $75 - 87 per hour

    The Senior Facial Character TD is responsible for authoring facial rigs from scratch or utilizing a variety of high-resolution scan-data; participate in facial research & development efforts; pioneer and recommend new tools, techniques and technology for pushing visual boundaries, performance and efficiency. Responsible for a strong understanding of FACS and facial anatomy, as well as cutting edge approaches to facial technology.

    Insomniac Games is an American video game developer based in Burbank, California, best known for developing numerous franchises.

  • Insomniac đŸĻ†đŸŽŽđŸ‘ģ

    10 days ago

    Environment Artist

    đŸ—Ŋ US $55 - 84 per hour

    Insomniac is looking for an Environment Artist to create game worlds by modeling/sculpting assets, authoring textures and materials, and taking in-editor design roughs to a photorealistic level. The role involves organic and hard-surface asset creation, optimization, modular kit creation, PBR material assignment, and in-editor level building, maintaining performance requirements, and collaborating with other production teams.

    Insomniac Games is an American video game developer based in Burbank, California and Durham, North Carolina.

  • Voodoo âœ¨đŸŽŽđŸ•šī¸

    15 days ago

    Technical Artist - Hole.io

    Looking for a Technical Artist to join Voodoo's internal game studio, working on Hole.io. As part of a small, agile team, you will bridge the gap between art and engineering, helping to optimize workflows, enhance visual quality, and ensure smooth performance across mobile platforms. Your work will directly impact the player experience in the high-performing genre-defining casual game.

    Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world.

  • That's No Moon 🌙✨🚀

    19 days ago

    Senior Lighting Artist

    🍔 US $133,000 - 153,000

    Produce high quality real-time and cinematic lighting for exterior and interior scenes using the Unreal 5 Engine. Work with Art Director and Lighting Lead to define the look of feel of real-time levels and cinematics scenes. Collaborate with Designers, Environment Artists and Material Artists to support both artistic and gameplay requirements in their levels.

    That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences.

  • CD PROJEKT RED đŸŸĨđŸ•šī¸đŸŽŽ

    19 days ago

    Senior Technical Artist

    CD PROJEKT RED is looking for a Senior Technical Artist to join our studio to work on Project Orion, the follow-up to Cyberpunk 2077. In this role you will contribute to the research and development of our in-house tools and help establish and develop processes and procedures within Unreal Engine 5 to enable content development teams to meet our creative and technical goals. Collaborate closely with art directors, engineers, content designers, and artists to achieve the project's creative and technical goals.

    To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission.

  • Runway đŸŽŦ📚đŸ’ģ

    27 days ago

    Technical Artist

    đŸžī¸ US $160,000 - 250,000 per year

    We're looking for a creative and technical artist to join our team working closely with our customers and creative professionals. In this role, you will be in charge of demoing Runway, our tools, models, and research to filmmakers, creatives, production teams, and studios from all over the world. You will have the chance to collaborate on special projects, develop internal content, and help our growing base of professional creatives get the most out of Runway.

    Runway is an applied research company pioneering new tools for human imagination, ensuring that the future of media creation is accessible, controllable and empowering for creatives.

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1 Based on analysis of over 1,200 job applications.