Remote Software engineering Jobs · Unreal Engine

Job listings

Europe 5w PTO

  • Own and evolve core combat systems, enemy archetypes, and bosses, from concept to polished implementation.
  • Implement combat behaviours using Unreal Engine's Behaviour Trees, Animation Graphs, and Blueprints, and collaborate with programmers on technical requirements.
  • Balance combat with RPG progression, fine-tune animation timing, hitboxes, and frame data, and produce clear documentation for the team.

Jobgether is an AI-powered job matching platform that connects candidates with hiring companies. They emphasize a diverse and inclusive work environment, with a focus on fair and efficient recruitment processes.

$197,400–$296,000/yr

  • Build and maintain production-quality UI systems, workflows, and tools in C++ on Unreal 5.
  • Directly hire, manage, and lead engineers within the UI subdiscipline, providing mentorship and career development.
  • Collaborate daily with a cross-disciplinary team to build new player experiences and provide technical guidance.

Sony Interactive Entertainment is the company behind the PlayStation brand, a subsidiary of Sony Group Corporation, delivering cutting-edge hardware and network services to over 100 million people. It is an entertainment leader with a proud legacy of innovation and excellence, fostering a diverse and inclusive culture.

  • Implement gameplay systems and mechanics in Unreal Engine C++ under guidance of senior engineers.
  • Create and optimize internal tools and editor extensions to empower designers and artists.
  • Collaborate with distributed teams across different regions to ensure technical alignment and feature implementation.

Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. They support clients across the entire game lifecycle and foster a collaborative, growth-oriented global culture.

Latin America Unlimited PTO

  • Write high-quality, well-tested code for gameplay features and systems using C++ and Unreal Engine.
  • Mentor junior engineers through paired programming and code reviews to foster a collaborative culture.
  • Work with project managers and game teams to deliver features to players across multiple platforms.

Gamebreaking Studios is a consulting and contracting company specializing in Unreal UI and backend service engineering for games and interactive media. The team is a small, remote-first group with a culture of mentorship, transparency, and respect, working with major brands like Disney and Microsoft.

$80,000–$90,000/yr

  • Work closely with artists and designers to define game features, implement and debug source code, and deliver high-quality functional systems.
  • Collaborate with engineers to iterate on game features and provide ongoing support to artists and designers.
  • Make educated trade-offs among scope, quality, and pace while managing workload and communicating task status.

Demiurge Studios is a game development studio with over 20 years of expertise, known for a collaborative culture and a deep respect for art. With teams across North America, they have worked on major titles like Marvel Snap and are developing their own independent games.