Source Job

$5,787–$9,084/mo
Europe 5w PTO

  • Designing, implementing, optimizing, and maintaining open world systems that populate the world with believable NPC behaviors.
  • Taking ownership of key open world features, ensuring scalability, performance, and quality.
  • Developing tools and debug utilities to streamline open world development.

C++ Unreal Engine AI Debugging Algorithms

7 jobs similar to Senior Engineer, Open World

Jobs ranked by similarity.

$93,583–$140,375/yr
North America 5w PTO

  • Working with the Story Team and maintaining cinematic systems.
  • Creating tools and data pipelines to realize our massive world with minimal performance impact.
  • Designing and implementing improvements to the level sequencer.

They create revolutionary, story-driven RPGs which go straight to the hearts of gamers. They share behind-the-scenes insights and stories direct from their team members on social media and YouTube channel.

Canada 4w PTO

  • Collaborate with artists, designers, and gameplay developers to improve player experience.
  • Polish UI prototypes to AAA level with attention to compliance, accessibility and layout.
  • Design and implement new UI systems, and iterate on existing ones.

People Can Fly is a leading independent AAA game development studio with offices in Poland, the UK, Ireland, the US, and Canada, as well as remotely across the globe. They made their mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders.

Global 4w PTO

  • Propose, implement and own tasks and features in a timely fashion.
  • Collaborate with Designers to establish gameplay feature requirements and iterate on gameplay features.
  • Develop and maintain fun gameplay mechanics and systems.

People Can Fly is a leading independent AAA game development studio with offices around the globe. They focus on shooter games and aim to combine expertise with the creativity of forward-thinking talent to build the next generation of action games.

$168,200–$257,000/yr
US 5w PTO

  • Managing direct reports and supporting their professional development.
  • Working closely with designers, artists and other developers.
  • Guiding the team to build and enhance UI features.

They create revolutionary, story-driven RPGs which go straight to the hearts of gamers. They share behind-the-scenes insights and stories direct from their team members through social media, their YouTube channel and Beyond the Game Blog.

$131,473–$180,628/yr
North America 5w PTO

  • Architect and implement engine enhancements to meet performance and functionality requirements.
  • Identify rendering limitations in Unreal Engine and design solutions that support our visual identity and fidelity goals.
  • Optimize memory usage, GPU and CPU workloads, and rendering performance across platforms.

They create revolutionary, story-driven RPGs which go straight to the hearts of gamers. They share behind-the-scenes insights and stories direct from their team members on their social media, YouTube channel, and Beyond the Game Blog.

$130,700–$174,300/yr
US

  • Create and contribute to online systems like matchmaking, gameplay, automated testing, live operations.
  • Partner with our backend services team to represent game team interests and requirements.
  • Develop code to facilitate statistical queries and implement hooks to improve data-gathering and player insights.

Visual Concepts believes that great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, they have shipped over 100 multi-sku titles to critical acclaim and commercial success.

$2,230–$3,500/mo
Japan 2w PTO

  • Complete assigned engineering tasks in a timely manner
  • Test and document provided solutions to allow other developers to review and learn
  • Write clear, maintainable code that passes review by senior engineers

Keywords Studios is a technical and creative services provider to the global video games industry. They provide art production, engineering, audio services, testing, localization, and player support services, employing over 12,000 people across 80+ studios in 20+ countries.