Responsibilities:
- Integrate backend services with the game client using C++.
- Ensure backend APIs are used efficiently and data is cached properly in the client.
- Build tools that enable designers to easily work with and configure online systems.
Requirements:
- Five (5) years of professional experience working on multiplayer games in C++.
- Recent experience developing games in Unreal Engine (e.g., UE4, UE5).
- Background designing gameplay systems, including for live-service games.
Nice-to-Haves:
- Experience with additional game engines, including Unity or bespoke game engines.
- Experience developing SDKs or plugins to be used by other developers you may not be working with directly.
- Background developing games for consoles and integrating with console SDKs.
Rushdown Studios
Rushdown Studios is a co-dev game studio solving difficult problems for multiplayer games. Founded by games industry veterans, they focus on creating features and games that billions of players will enjoy worldwide.