Collaborate with graphics engineers, designers, artists, and other developers to align rendering approaches with creative and technical targets.
Conduct look-development and break down high-bar visual goals into actionable, real-time-ready procedures.
Prototype, test, and extend rendering systems within Unreal Engine 5.
CD PROJEKT RED creates revolutionary, story-driven RPGs which go straight to the hearts of gamers. They value their team members and share behind-the-scenes insights and stories directly from their team members through their social media and YouTube channel.
Working with the Story Team and maintaining cinematic systems.
Creating tools and data pipelines to realize our massive world with minimal performance impact.
Designing and implementing improvements to the level sequencer.
They create revolutionary, story-driven RPGs which go straight to the hearts of gamers. They share behind-the-scenes insights and stories direct from their team members on social media and YouTube channel.
Create industry-leading, high-quality 3D characters.
Collaborate with Art Directors and Leads to define artistic vision.
Mentor internal and external character artists, providing feedback.
People Can Fly is a leading independent AAA games development studio with offices in Poland, the UK, Ireland, the US, and Canada. They are known for shooter games such as Painkiller, Bulletstorm, and Outriders, and aim to combine their expertise with the creativity of the best talents in the industry.
Architect and implement engine enhancements to meet performance and functionality requirements.
Identify rendering limitations in Unreal Engine and design solutions that support our visual identity and fidelity goals.
Optimize memory usage, GPU and CPU workloads, and rendering performance across platforms.
They create revolutionary, story-driven RPGs which go straight to the hearts of gamers. They share behind-the-scenes insights and stories direct from their team members on their social media, YouTube channel, and Beyond the Game Blog.
Providing technical support for art production in game development.
Propose and implement technical solutions to improve graphics.
Propose and implement technologies to improve the work efficiency of artists (designers).
Wizcorp is a highly specialized game development studio based in Tokyo and operating 100% remotely. We are a cross-cultural team of passionate individuals working together toward one goal: bringing back magic to game development.