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Job Summary:

  • Apply your Java and libGDX expertise to help train next-generation AI systems.
  • Shape how models learn, reason, and perform through high-quality, real-world input.
  • No prior AI experience required—your domain knowledge is what matters.

Key Responsibilities:

  • Develop, maintain, and optimize simple 2D game features using Java and libGDX.
  • Collaborate with AI specialists to design engaging game interactions for training data.
  • Implement game mechanics like sprite management, game loops, and input handling.

Required Skills:

  • Basic Java and object-oriented principles.
  • Hands-on libGDX experience through projects or coursework.
  • Strong communication and collaboration skills for a fully remote team.

Client Company (Venture-Backed AI)

Our client is a rapidly growing, venture-backed AI company that helps shape next-generation intelligent systems by combining human expertise with machine learning workflows. Backed by over $40 million in funding, the company works with highly accomplished professionals globally and is building critical human intelligence infrastructure for the AI economy.

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