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Responsibilities:
- Build and optimize high-performance graphics components—rendering kernels, geometry processing operators, and supporting systems.
- Develop robust production-quality pipelines that integrate with data pipelines, generative models and artist-facing applications.
- Work across GPU clusters, cloud environments, and local DCC tools to ensure seamless interoperability and scalability.
Qualifications:
- Expert-level C++ and GPU programming skills, with a strong ability to write high-performance, memory-efficient code.
- Solid mathematical foundation with deep understanding of computer graphics—either rendering, geometry processing, or both.
- Hands-on experience building production-grade graphics systems, such as rendering engines, geometry pipelines, asset tools, or similar large-scale systems.
Culture:
- We value intelligence and the pursuit of knowledge.
- We care deeply about our work, our users, and each other.
- We trust our instincts and are not afraid to take bold risks.
Meshy
Meshy is redefining 3D creation with generative AI. They empower artists, designers, engineers, hobbyists, and makers to bring immersive worlds, characters, and experiences to reality in minutes. They are recognized as No.1 in popularity among 3D AI tools with a global team.