Source Job

US Global

  • Build and optimize high-performance graphics components.
  • Develop robust production-quality pipelines that integrate with data pipelines.
  • Work across GPU clusters, cloud environments, and local DCC tools.

C++ GPU Rendering

15 jobs similar to Graphics Engineer

Jobs ranked by similarity.

Design, develop, and maintain geometry processing and simulation algorithms for engineering applications. Build services for reading, processing, and writing 2D/3D engineering data. Develop rendering modules for generating 2D/3D visual assets.

An MIT-born, venture-backed Silicon Valley startup building a real-life 'Jarvis'.

$179,968–$302,832/yr
US

  • Design and create the core image rendering and customization technology.
  • Design and create libraries to render customizable artwork.
  • Solve hard problems like rendering dynamic text and fonts on curved paths, color management, and more.

Minted is a marketplace that empowers independent artists to sell and scale their work by connecting them with a global audience. They are headquartered in San Francisco, CA and currently employ 350+ full-time employees and are obsessed with great design, art, and interiors.

$26,700–$40,050/yr
Asia Pacific 2w PTO

  • Provide technical support for art production in game development.
  • Propose and implement technical solutions to improve graphics.
  • Propose and implement technologies to improve the work efficiency of artists (designers).

Keywords Studios is a provider of technical and creative services to the video games industry, offering art production, engineering, audio, testing, localization, and player support. They have over 12,000 employees across 80+ studios in 20+ countries.

  • Design, develop, and maintain geometry processing and simulation algorithms for engineering applications.
  • Build services for reading, processing, and writing 2D/3D engineering data.
  • Develop rendering modules for generating 2D/3D visual assets.

They are an MIT-born, venture-backed Silicon Valley startup building a real-life 'Jarvis'. An AI Copilot for design and manufacturing with the goal to utilize advanced AI, physics simulation, and computer graphics to reduce costs and improve engineering productivity across all steps of the design and manufacturing process.

  • Design, build, and optimize high-performance systems in C++ supporting AI data pipelines and evaluation workflows
  • Develop full-stack tooling and backend services for large-scale data annotation, validation, and quality control
  • Improve reliability, performance, and safety across existing C++ codebases

Alignerr connects top technical experts with leading AI labs to build, evaluate, and improve next-generation models. They work on real production systems and high-impact research workflows across data, tooling, and infrastructure.

North America 4w PTO

Implement tasks and features efficiently, seeking support from senior programmers when needed. Collaborate across disciplines on NPC behaviors and iterate with the design team. Test, debug, profile, and optimize implementations, and maintain the Unreal Engine AI framework.

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals.

$90,000–$135,000/yr
US Unlimited PTO

  • Ramp up quickly with existing codebases.
  • Research and propose improvements to UI processes and pipelines.
  • Develop best practices for the team for performant use of UMG and Slate.

Rushdown Studios was created with a simple philosophy in mind: we believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, they now focus on solving some of the most difficult problems that face multiplayer games.

$218,700–$401,500/yr
APAC 2w PTO

  • Complete assigned engineering tasks and test/document solutions for review.
  • Write clear, maintainable code and follow software engineering best practices.
  • Estimate tasks, raise blockers, and coordinate with team members to deliver features.

Keywords Studios is a provider of technical and creative services to the video games industry, offering integrated art production, engineering, audio, testing, localization, and player support. With over 12,000 employees across 80+ studios in 20+ countries, they support PC and console game releases.

  • Design, build, and optimize high-performance systems in C++ supporting AI data pipelines and evaluation workflows.
  • Develop full-stack tooling and backend services for large-scale data annotation, validation, and quality control.
  • Improve reliability, performance, and safety across existing C++ codebases.

Alignerr connects top technical experts with leading AI labs to build, evaluate, and improve next-generation models. They work on real production systems and high-impact research workflows across data, tooling, and infrastructure.

Europe Unlimited PTO

As a Gameplay Programmer, you will work first hand on implementing the design team vision into the game, playing a crucial role in developing the feel of the game. Own gameplay features end-to-end, identify problems, collaborate, and make design decisions. Uphold code quality and conventions: enforce standards, write maintainable code, verify changes, and seek/offer help.

Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry.

North America 4w PTO

  • Ensure stable builds are produced and delivered regularly.
  • Extend and maintain CI pipelines for testing.
  • Provide scripting support for designers and technical artists.

People Can Fly is a leading independent AAA game development studio with an international team. They have offices in Poland, the UK, Ireland, the US, and Canada and aim to combine their expertise with the creativity of the best talent in the industry.

$100,000–$125,000/yr
US Canada Unlimited PTO

  • Create visual effects for real-time gameplay and immersive environments.
  • Collaborate with artists, designers, and engineers to solve VFX needs.
  • Maintain quality and style consistency across all environments.

We are looking for a motivated, passionate, and skilled VFX Artist to join our growing team.

US

  • Design, develop, and maintain high-performance server applications in C/C++ and Rust.
  • Write message parsers and feed handlers for direct market data feeds from trading venues.
  • Optimize existing codebase for high throughput and low latency.

Databento is a startup that builds modern APIs to get financial data. As a Series A startup, they have raised significant capital and experienced substantial revenue growth with a small team, fostering a dynamic and innovative culture.

  • Design, build, and optimize high-performance systems in C++ supporting AI data pipelines and evaluation workflows
  • Develop full-stack tooling and backend services for large-scale data annotation , validation, and quality control
  • Improve reliability, performance, and safety across existing C++ codebases

Alignerr connects top technical experts with leading AI labs to build, evaluate, and improve next-generation models. They work on real production systems and high-impact research workflows across data, tooling, and infrastructure.

US Canada

  • Implement tasks and features in a timely fashion with minimal support from more senior programmers.
  • Work closely with the design team and iterate with them game features while gathering feedback from iterations.
  • Maintain and extend the existing Unreal Engine AI framework and tools; design, implement into engine and maintain new AI features.

People Can Fly is a leading independent AAA games development studio with an international team. They are known for titles like Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders, and have studios in Poland, UK, US, and Canada.