Implement tasks and features efficiently, seeking support from senior programmers when needed. Collaborate across disciplines on NPC behaviors and iterate with the design team. Test, debug, profile, and optimize implementations, and maintain the Unreal Engine AI framework.
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- Implement tasks and features in a timely fashion with minimal support from more senior programmers.
- Work closely with the design team and iterate with them game features while gathering feedback from iterations.
- Maintain and extend the existing Unreal Engine AI framework and tools; design, implement into engine and maintain new AI features.
People Can Fly is a leading independent AAA games development studio with an international team. They are known for titles like Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders, and have studios in Poland, UK, US, and Canada.
- Design, build, and optimize high-performance systems in C++ supporting AI data pipelines and evaluation workflows
- Develop full-stack tooling and backend services for large-scale data annotation, validation, and quality control
- Improve reliability, performance, and safety across existing C++ codebases
Alignerr connects top technical experts with leading AI labs to build, evaluate, and improve next-generation models. They work on real production systems and high-impact research workflows across data, tooling, and infrastructure.
- Design, build, and optimize high-performance systems in C++ supporting AI data pipelines and evaluation workflows
- Develop full-stack tooling and backend services for large-scale data annotation , validation, and quality control
- Improve reliability, performance, and safety across existing C++ codebases
Alignerr connects top technical experts with leading AI labs to build, evaluate, and improve next-generation models. They work on real production systems and high-impact research workflows across data, tooling, and infrastructure.
As a Gameplay Programmer, you will work first hand on implementing the design team vision into the game, playing a crucial role in developing the feel of the game. Own gameplay features end-to-end, identify problems, collaborate, and make design decisions. Uphold code quality and conventions: enforce standards, write maintainable code, verify changes, and seek/offer help.
Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry.
- Design, build, and optimize high-performance systems in C++ supporting AI data pipelines and evaluation workflows.
- Develop full-stack tooling and backend services for large-scale data annotation, validation, and quality control.
- Improve reliability, performance, and safety across existing C++ codebases.
Alignerr connects top technical experts with leading AI labs to build, evaluate, and improve next-generation models. They work on real production systems and high-impact research workflows across data, tooling, and infrastructure.
- Lead the creation of rapid prototypes for new gameplay systems and features.
- Collaborate closely with the design team to build complex gameplay systems and advise on best practices.
- Design and implement complex gameplay features using Unreal Engine Blueprints.
Jobgether uses an AI-powered matching process to ensure applications are reviewed quickly, objectively, and fairly against the role's core requirements. Their system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company.