- Ramp up quickly with existing codebases.
- Research and propose improvements to UI processes and pipelines.
- Develop best practices for the team for performant use of UMG and Slate.
Jobs ranked by similarity.
People Can Fly is a leading independent AAA game development studio with offices in Poland, the UK, Ireland, the US, and Canada. They are known for shooter games such as Painkiller, Bulletstorm, and Outriders, and aim to combine expertise with the creativity of forward-thinking talent.
As a Gameplay Programmer, you will work first hand on implementing the design team vision into the game, playing a crucial role in developing the feel of the game. Own gameplay features end-to-end, identify problems, collaborate, and make design decisions. Uphold code quality and conventions: enforce standards, write maintainable code, verify changes, and seek/offer help.
Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry.
Implement tasks and features efficiently, seeking support from senior programmers when needed. Collaborate across disciplines on NPC behaviors and iterate with the design team. Test, debug, profile, and optimize implementations, and maintain the Unreal Engine AI framework.
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals.
People Can Fly is a leading independent AAA games development studio with an international team. They are known for titles like Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders, and have studios in Poland, UK, US, and Canada.
Jobgether uses an AI-powered matching process to ensure applications are reviewed quickly, objectively, and fairly against the role's core requirements. Their system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company.
Jobgether uses an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Their system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company.
Demiurge has over 20 years of game development expertise and teams all over North America, and provides co-development services to larger game companies.