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Responsibilities:

  • Create and pitch gameplay ideas for combat and mechanics.
  • Implement character animations and behavior using state machines and scripting.
  • Conduct playtests and collaborate with multiple disciplines.

Qualifications:

  • 6+ years in console/PC game production.
  • 4+ years in AAA TPP/shooter combat design.
  • Proficiency with Unreal Engine 4 and Editor.

Benefits:

  • Private medical and dental insurance.
  • Gympass and language classes.
  • Flexible working hours and development opportunities.

People Can Fly

People Can Fly is a leading independent AAA game development studio known for shooter titles like Painkiller and Outriders. With over 20 years of experience and a team of hundreds working globally, they foster a creative and passionate culture.

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