Create exciting new enemies for a unique, high-mobility action game.
Write design specs and technical documents, collaborating on NPC creation and behavior trees.
Analyze player data and pitch detailed AI designs to leads and directors.
Escape Velocity is a fully remote game development studio working on a once-in-a-career project with a committed publisher. They value honesty, autonomy, and a culture of play, supporting team members nearly anywhere in the world.
Propose, implement, and own AI features for a large variety of non-player characters.
Collaborate with design, QA, and framework teams to deliver high-quality, optimized gameplay systems.
Maintain and extend the Unreal Engine AI framework while participating in code reviews and mentoring.
People Can Fly is an independent AAA game development studio known for titles like Bulletstorm and Outriders. With over 20 years of experience, the international team of hundreds works across offices and remotely, fostering a creative, forward-thinking culture.
Rapidly prototype and validate new gameplay verbs, activities, and environmental interactions in Unreal Engine for online multiplayer.
Build and refine levels using the mechanics and tools you create alongside existing systems, hazards, and enemies.
Own the design, implementation, debugging, polish, and maintenance of interactive world features and environmental gameplay toys.
Gardens Interactive is a fully distributed game studio building multiplayer fantasy adventures centered on connection and emergent stories. Founded by creators behind titles like Journey and Baldur's Gate 3, the team values curiosity, collaboration, and ambitious problem-solving.
Design core gameplay and meta systems for large-scale mobile games.
Define progression, economies, rewards, and balance.
Collaborate with multidisciplinary teams and use AI tools.
They are a partner company hiring through Jobgether for a senior game designer role. They have a remote-first, product-focused culture that values ownership, innovation, and AI-enabled workflows.
Own level design from concept to blockout, creating engaging and readable combat spaces that support core mechanics and movement.
Collaborate with artists, engineers, and designers to plan, present, and iterate on arenas, objectives, and maps.
Playtest and rapidly iterate based on feedback, while mentoring junior level designers to ensure quality.
Escape Velocity is a game development studio creating a once-in-a-career project with a committed publisher and a culture of play. The team is passionate, talented, and fully remote, valuing honesty, autonomy, and constant improvement.
Design and implement complex gameplay systems, characters, and progression mechanics for a live mobile game.
Analyze player data and feedback to refine game economy, loops, and combat meta.
Collaborate with art, engineering, and production to maintain a sustainable content pipeline.
This company develops and operates a successful live mobile game set in the Transformers universe. With a globally distributed team spanning 30+ countries, it fosters a culture of autonomy, experimentation, collaboration, and continuous learning.
Design, prototype, and polish in-game levels using Unreal Engine 5 and proprietary tools.
Craft spaces where gameplay flow and visual composition create memorable encounters.
Work with leads and other disciplines to ensure levels enhance both gameplay and narrative.
CD PROJEKT RED creates revolutionary, story-driven RPGs that resonate with gamers. The studio offers a casual, dog-friendly culture with a focus on well-being and professional growth.