Source Job

Global

  • Create exciting new enemies for a unique, high-mobility action game.
  • Write design specs and technical documents, collaborating on NPC creation and behavior trees.
  • Analyze player data and pitch detailed AI designs to leads and directors.

Unreal Engine Game Design

15 jobs similar to Senior Game AI Designer

Jobs ranked by similarity.

United States Canada

  • Rapidly prototype and validate new gameplay verbs, activities, and environmental interactions in Unreal Engine for online multiplayer.
  • Build and refine levels using the mechanics and tools you create alongside existing systems, hazards, and enemies.
  • Own the design, implementation, debugging, polish, and maintenance of interactive world features and environmental gameplay toys.

Gardens Interactive is a fully distributed game studio building multiplayer fantasy adventures centered on connection and emergent stories. Founded by creators behind titles like Journey and Baldur's Gate 3, the team values curiosity, collaboration, and ambitious problem-solving.

Europe 5w PTO

  • Own and evolve core combat systems, enemy archetypes, and bosses, from concept to polished implementation.
  • Implement combat behaviours using Unreal Engine's Behaviour Trees, Animation Graphs, and Blueprints, and collaborate with programmers on technical requirements.
  • Balance combat with RPG progression, fine-tune animation timing, hitboxes, and frame data, and produce clear documentation for the team.

Jobgether is an AI-powered job matching platform that connects candidates with hiring companies. They emphasize a diverse and inclusive work environment, with a focus on fair and efficient recruitment processes.

Global

  • Own level design from concept to blockout, creating engaging and readable combat spaces that support core mechanics and movement.
  • Collaborate with artists, engineers, and designers to plan, present, and iterate on arenas, objectives, and maps.
  • Playtest and rapidly iterate based on feedback, while mentoring junior level designers to ensure quality.

Escape Velocity is a game development studio creating a once-in-a-career project with a committed publisher and a culture of play. The team is passionate, talented, and fully remote, valuing honesty, autonomy, and constant improvement.

Japan

  • Lead implementation of gameplay components using advanced visual scripting, Unreal Blueprints, and engine systems.
  • Design and iterate on complex, technically challenging gameplay mechanics and systemic elements.
  • Bridge creative vision and technical execution while collaborating with engineering, art, and production.

Keywords Studios is a global provider of creative and technical services to the video game industry, supporting clients across the entire game lifecycle. With over 13,000 professionals across 70+ studios in 25+ countries, the company fosters a collaborative, growth-oriented global culture.

$91,700–$106,000/yr
US

  • Produce and optimize marketing and in-game visual assets for launches, promotions, CRM, and user acquisition.
  • Use AI tools and design software to concept, generate, and polish visual imagery and illustrations.
  • Collaborate with product and marketing teams to build cohesive branded assets and iterate based on performance data.

VGW is an interactive entertainment company delivering world-class, free-to-play online social games. The company has popular brands like Chumba Casino, Global Poker and LuckyLand Slots, and fosters a diverse, inclusive, and flexible culture.

$105,000–$116,000/yr
Global 5w PTO 26w maternity 6w paternity

  • Own the design of AI features that enable trusted collaboration between users and AI within customer journey management.
  • Prototype constantly and talk to users to turn ambiguous problems into concrete, shippable experiences.
  • Establish design patterns that evolve the product's design language and raise the bar for AI experience design.

TheyDo provides an AI-powered journey management platform that helps large enterprises align around their customers. With a fully remote team of 100+ employees from 30+ nationalities across 27 countries, they foster a customer-led, people-first culture.

$148,000–$220,000/yr
US

  • Own the creative vision and execution of playable hero characters, including combat, traversal, and abilities.
  • Drive hands-on prototyping, tuning, and iteration through internal tools and scripting systems.
  • Collaborate with cross-discipline teams including programming, animation, and art to deliver polished player experiences.

Insomniac Games is a PlayStation studio behind beloved titles like Spider-Man and Ratchet & Clank, part of Sony Interactive Entertainment. With a focus on creativity and innovation, we are a large team of game developers dedicated to crafting world-class interactive experiences.

Global Unlimited PTO

  • Design and implement complex gameplay systems, characters, and progression mechanics for a live mobile game.
  • Analyze player data and feedback to refine game economy, loops, and combat meta.
  • Collaborate with art, engineering, and production to maintain a sustainable content pipeline.

This company develops and operates a successful live mobile game set in the Transformers universe. With a globally distributed team spanning 30+ countries, it fosters a culture of autonomy, experimentation, collaboration, and continuous learning.

North America

  • Lead end-to-end design strategy for AI experiences, including generative UI and future product interactions.
  • Establish principles and interaction patterns that help users understand AI reasoning, confidence, and limitations.
  • Partner cross-functionally with Product, Engineering, Research, and Leadership to translate complex systems into intuitive, scalable experiences.

They build intelligent products and systems, with a focus on AI-driven user experiences. They are a remote-first, collaborative company with a globally distributed team.

Global

  • Design open-world environments from blockout to playable spaces.
  • Set sightlines, landmarks, routes, pacing, and Points of Interest.
  • Prototype interactive environmental gameplay via scripting or visual scripting.

Sunblink is a game studio specializing in immersive, exploration-driven gameplay experiences. The team is collaborative and inclusive, values transparency, and encourages applicants from underrepresented backgrounds.

Global

  • Own end-to-end design of core product experiences from concept to shipped.
  • Build and scale the design system, tokens, and patterns with the design team.
  • Lead customer research and collaborate directly with engineers on product direction.

Geordie is building category-defining tooling for enterprise AI agent visibility, governance, and risk. A Series A startup with a small design team and three development teams, it values speed, collaboration, and kindness.

North America

  • Own UX and design execution for loyalty, rebate, promotion, and sweepstakes programs, balancing client goals, usability, and platform capabilities.
  • Design polished, brand-led responsive websites, landing pages, microsites, and supporting communications across email, social, and promotional assets.
  • Incorporate AI tools into concepting, prototyping, production, and creative workflows while collaborating with cross-functional teams.

They are a company that manages loyalty, rebate, promotion, and sweepstakes programs for clients. Their team is distributed across North America, Europe, and India, and they value collaboration and AI-enabled design workflows.

$140,000–$155,000/yr
US Unlimited PTO 20w maternity 12w paternity

  • Identify high-impact opportunities to improve software development with AI, partnering with engineering teams.
  • Design, build, deploy, and operate production-grade AI tooling and agentic workflows.
  • Build shared AI infrastructure and evaluation frameworks to measure impact on productivity.

GameChanger builds a platform to experience youth sports moments, helping families elevate the next generation. They are a remote-first tech company with a dynamic culture focused on community and innovation.

Europe

  • Design and render high-quality 2D game icons and UI assets for ambitious games.
  • Take artwork through the full production pipeline, from concepts to Unreal Engine 5 integration.
  • Collaborate with UX and game design teams to ensure visual consistency and readability.

Partner company is a game development studio creating ambitious upcoming games. It operates as a fully remote, international team with an inclusive and collaborative culture.

7w PTO

  • Design and integrate complex UI systems directly in Unreal Engine (UMG/Slate).
  • Create and optimize custom shaders and materials for advanced visual effects.
  • Collaborate with designers, artists, and programmers to solve cross-platform integration challenges.

We are Frima, a video game development studio based in Quebec City and Montreal, bringing together hundreds of passionate talents to create unforgettable games across all platforms. We have a flexible, close-knit, and inclusive culture with a 4.5-day workweek and comprehensive benefits.