Own and evolve core combat systems, enemy archetypes, and bosses, from concept to polished implementation.
Implement combat behaviours using Unreal Engine's Behaviour Trees, Animation Graphs, and Blueprints, and collaborate with programmers on technical requirements.
Balance combat with RPG progression, fine-tune animation timing, hitboxes, and frame data, and produce clear documentation for the team.
Design, prototype, and iterate on core gameplay systems that define the player experience.
Own the development of player-facing mechanics, progression systems, combat systems, and game loops.
Partner closely with the Creative and Technical Directors to translate creative vision into actionable gameplay experiences.
BulletFarm is an independent, AAA studio focused on developing a first-person co-op action game. The studio is remote-first with a small, senior team and is backed by GreaterThan Group, emphasizing a startup culture and long-term ownership.
Design and construct maps, arenas, and combat spaces from initial concept through final blockout.
Collaborate with multidisciplinary teams to align level content with core mechanics and creative direction.
Rapidly iterate levels based on playtest results and feedback to enhance player experience.
They are a game development studio focused on creating engaging action games. The studio offers a fully remote, collaborative culture that values player experience, honesty, and continuous improvement.
Collaborate with cross-disciplinary teams to create levels that support the creative vision and core gameplay pillars.
Own levels end-to-end including layout, blockout, combat spaces, encounters, exploration, pacing, and player flow.
Design engaging combat spaces and rewarding exploration with optional paths, secrets, and environmental storytelling.
Blackbird Interactive is a creative-fueled, future-driven, independent game studio that works on world-class IPs and original creations across multiple genres. The studio operates as a remote-first workplace with flexible work arrangements, home to talented industry professionals seeking long-term careers.
Design, build, and maintain developer-facing tools used across multiple disciplines within Unreal Engine.
Integrate AI/ML capabilities into tools to accelerate content creation and automate workflows.
Partner with artists, designers, and engineers to identify workflow pain points and build practical solutions.
BulletFarm is an independent AAA game studio backed by GreaterThan Group. They are a remote-first team of senior developers working on a title launching in 2030.
Work with design teams to ensure UI feedback aligns with game vision.
Define UX standards for menus, typography, layouts, and accessibility.
Implement UI prototypes and integrate accessibility best practices.
The Gearbox Entertainment Company creates award-winning video games like Borderlands and Tiny Tina's Wonderlands. The company has a world-class team of industry veterans headquartered in Frisco, Texas, and is part of 2K and Take-Two Interactive.