BulletFarm is an independent, AAA studio focused on developing a first-person co-op action game. The studio is remote-first with a small, senior team and is backed by GreaterThan Group, emphasizing a startup culture and long-term ownership.
Create and implement high-quality real-time lighting across gameplay environments and cinematics using Unreal Engine 5.
Establish lighting standards, workflows, and best practices while working extensively with Lumen and MegaLights.
Collaborate closely with Art Director and engineering teams to ensure lighting supports artistic direction, gameplay readability, and performance targets.