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What We're Looking For:

  • You are a maker first with deep FPS combat experience and fast prototyping skills.
  • You have a track record of shipping gameplay systems that feel good.
  • You are passionate about creating engaging FPS combat and puzzle-adjacent gameplay.

What You'll Do:

  • Design, prototype, and iterate on core gameplay systems.
  • Own the development of player-facing mechanics and progression systems.
  • Partner with Creative and Technical Directors to translate vision into actionable experiences.

Qualifications:

  • 6+ years of game design experience with at least one shipped AAA title.
  • Deep expertise in gameplay systems design and player engagement loops.
  • Experience with Unreal Engine 5 and modern gameplay scripting workflows.

Why Join Us:

  • Join an independent, AAA studio backed by GreaterThan Group.
  • Work remotely from anywhere in the US or Canada on a project with a 2029 launch target.
  • Competitive base salary, health, dental, and vision benefits.

BulletFarm

BulletFarm is an independent, AAA studio focused on developing a first-person co-op action game. The studio is remote-first with a small, senior team and is backed by GreaterThan Group, emphasizing a startup culture and long-term ownership.

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