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Responsibilities:

  • Collaborate with combat, systems, narrative, art, engineering, audio, and production to create levels that support the creative vision.
  • Own levels end-to-end including layouts, blockouts, combat spaces, encounters, traversal, exploration, and pacing.
  • Design engaging combat spaces and script gameplay events, encounters, and interactions directly in engine.

Requirements:

  • Minimum 8 years of game development experience with significant level design for action, RPG, or combat-focused games.
  • Proven ability to own complex levels from concept through final polish.
  • Strong understanding of action RPG level design including combat spaces, pacing, exploration, and replayability.

Pluses:

  • Passion for action RPGs centered on combat, character builds, loot, and progression.
  • Experience designing levels for isometric or elevated cameras and creating replayable content.

Blackbird Interactive

Blackbird Interactive is a creative-fueled, future-driven, independent game studio that works on world-class IPs and original creations across multiple genres. The studio operates as a remote-first workplace with flexible work arrangements, home to talented industry professionals seeking long-term careers.

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