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US Canada Unlimited PTO

  • Design, build, and maintain developer-facing tools used across multiple disciplines within Unreal Engine.
  • Integrate AI/ML capabilities into tools to accelerate content creation and automate workflows.
  • Partner with artists, designers, and engineers to identify workflow pain points and build practical solutions.

Python C++ Unreal Engine AI/ML

20 jobs similar to Tools Engineer

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  • Drive Unreal Engine and UEFN development, writing clean code in C++, Verse, and Python.
  • Contribute to core systems improvements and build internal tools and pipelines.
  • Collaborate cross-functionally with engineers, designers, and producers in a supportive remote environment.

Disney Digital Entertainment redefines how audiences interact with The Walt Disney Company by creating a digital front door to unify its magic into an interactive universe. It is a division of Disney Entertainment with a remote team across the Nordic region focused on game engine technology.

Europe Canada

  • Build and own game features in Unreal Engine using C++ and Blueprint, from early implementation through iteration and polish.
  • Work closely with design to turn game ideas into responsive, polished player experiences.
  • Make architectural decisions that support performance, maintainability, and future live-service needs.

We are building a mobile adventure game in Unreal Engine 5, backed by Supercell. We are a small, early-stage team with a lean, high-trust culture.

$152,000–$175,000/yr
US Canada Unlimited PTO

  • Own and maintain the end-to-end art pipeline from content creation through engine implementation.
  • Establish technical art standards, workflows, documentation, and best practices for internal and external teams.
  • Develop tools, automation systems, and workflows that improve artist productivity and content scalability.

BulletFarm is an independent AAA studio developing a new AAA title with a 2030 launch target. We are a remote-first, small senior team backed by GreaterThan Group.

Europe Asia

  • Develop and evolve the UI of the AI IDE.
  • Build complex, interactive UI components, screens, and workflows.
  • Turn product and design concepts into polished, production-ready interfaces.

Quadcode is a fintech company delivering advanced financial products and a SaaS trading platform for brokers. With a team of 500+ across the globe, it develops innovative AI tools and offers a creative, friendly atmosphere.

North America Western Europe Unlimited PTO

  • Design and develop assistive AI technology for interactive 3D workflows.
  • Build NLP pipelines and knowledge graphs to extract intent and structure from user input.
  • Integrate cloud and client LLMs to drive creative workflows and ship features end-to-end.

Intangible is a spatial intelligence company for creatives in industries where space and movement matter. It is a venture-funded, remote-first interdisciplinary team of engineers, artists, and designers who have built products at major tech and entertainment companies.

Quebec, Canada 7w PTO

  • Participate in meetings with project development teams to discuss ongoing work and identify opportunities for improvement.
  • Contribute to the creation of prototypes and the development of new features.
  • Program robust systems and high-quality code to meet technical and design requirements.

Frima is a video game development studio based in Quebec City and Montreal with over 20 years of experience. They bring together hundreds of passionate talents to create unforgettable games across all platforms, fostering a close-knit, caring, and inclusive culture.

Canada 4w PTO

  • Create and deliver playable levels that align with artistic direction, level design requirements, and established quality standards.
  • Build world geometry, level composition, modular environments, and initial/proxy materials in Unreal Engine.
  • Collaborate with multiple disciplines to solve artistic and technical challenges.

They create high-quality AAA game environments. They offer a fully remote work environment with a global team of passionate creative professionals.

Poland

  • Deliver high-quality UI content/assets aligned with artistic direction and quality standards.
  • Translate UX flows and wireframes into functional in-game UI using Unreal Engine UMG and Blueprints.
  • Collaborate with UX designers, programmers, and other disciplines to own UI features from UX phase through implementation.

People Can Fly is one of the leading independent AAA game development studios. Our international team consists of hundreds of talented individuals working from offices in Poland, the UK, Ireland, the US, and Canada, as well as remotely across the globe.

UK

  • Licence existing 3D assets from archives and prepare them for AI training data.
  • Apply technical processing including rendering, layering, and scene variations.
  • Collaborate on improving AI video generation models with controllability for creators.

Prolific builds the largest pool of quality human data for AI development, used by over 35,000 developers and researchers. They focus on ethical data collection to integrate diverse human perspectives into advancing AI systems.

US

  • Implement static and animated user interfaces that are intuitive and engaging.
  • Execute UI designs directly in Unreal Engine, maintaining consistency across platforms.
  • Collaborate with cross-functional teams to deliver polished, scalable UI solutions.

The company develops immersive video games and interactive entertainment. It fosters a collaborative culture where designers, engineers, and artists work together to create high-quality player experiences.

Europe UK

  • Own product ideas from sketch to real user feedback, building prototypes fast and iterating based on usage.
  • Use AI and agents as a default tool to design, build, test, and ship features, while evaluating their output.
  • Work directly with customers and teams to make product decisions, shipping quickly and learning from results.

Workwize provides a SaaS platform for IT teams to manage hardware deployment for remote and global workforces. With 50,000 users and 120,000 devices managed, it's a fast-growing Dutch scale-up with a flat, open culture across 40+ nationalities.

Canada

  • Design and implement player-facing gameplay systems like movement, traversal, and progression using C++ and Blueprints.
  • Create modular, data-driven systems that scale across platforms and collaborate with design, animation, and audio teams.
  • Profile and optimize systems for performance and stability, and mentor associate engineers through code reviews.

Blackbird Interactive is a creative-fueled, future-driven, independent game studio working on world-class IPs and original creations across multiple genres. They operate as a remote-first workplace with flexible work arrangements, seeking talented individuals for long-term careers.

Europe 4w PTO

  • Build and maintain backend services and frontend features using AI tools as part of development.
  • Design APIs, integrations, and workflows across multiple services and databases.
  • Own features end-to-end from analysis to deployment while collaborating on architecture decisions.

5Blue Software builds complex software ecosystems with interconnected services and frontend applications. They have an international team focused on collaboration, ownership, and getting things done.

Global

  • Own the operational backbone of an AI-native development workflow, including environment setup, CI/CD, testing, documentation, and API prototyping.
  • Prepare dev environments, run test suites, review code, manage deployments, and handle lower-complexity coding tasks using AI tools.
  • Research and prototype third-party API integrations and maintain technical documentation for regulatory compliance.

SPHERE Technology is a fully capitalized HealthTech SaaS company building an AI-native platform from scratch, backed by a Miami-based family office with a long runway and zero burn-rate pressure. The company is a startup with a small, focused team, ambitious product roadmap, and a direct access culture with no layers or committees.

Global

  • Own end-to-end creation of playable ads across all PeopleFun games.
  • Build scalable processes and tooling to increase production volume and consistency.
  • Leverage AI tools to speed up and improve playable ad development.

PeopleFun is a Dallas-based game studio that creates award-winning mobile games for players worldwide. The studio is part of Tripledot Studios, a global company with over 2,500 employees, and fosters a collaborative, creative, and fun culture.

India

  • Build and improve products and infrastructure for AI-powered teams.
  • Contribute across multiple product areas, including CI infrastructure and agentic applications.
  • Take ownership of projects from concept through delivery, with a focus on usability and quality.

Our partner is an early-stage engineering team building infrastructure and tools that help AI-powered teams work more efficiently. It is a high-growth, profitable startup with a small, high-impact team.

$125,000–$180,000/yr
Global Unlimited PTO

  • Build tooling, extensions, and plugins that improve developer experience on Runpod.
  • Deliver talks at developer conferences and create technical content.
  • Design and run programs that scale content, events, and community.

Runpod is the AI Developer Cloud, providing a platform for AI experimentation, training, and deployment. We are a small, remote-first team with over a million developers using our platform.

$5,925–$9,250/mo
Europe 4w PTO

  • Developing and maintaining core technology systems on Unreal Engine for a large open-world game.
  • Proposing and implementing solutions for performance and scale challenges.
  • Collaborating across disciplines and with Epic Games to push technology forward.

We create revolutionary, story-driven RPGs that go straight to the hearts of gamers. With a team of passionate developers, we foster a collaborative and inclusive culture, offering extensive benefits and support for professional growth.

$120–$120/hr
Global

  • Design and implement tool-based environments for knowledge work simulations.
  • Write clean and modular code to support reinforcement learning training pipelines.
  • Troubleshoot and refine environment mechanics based on testing feedback.

Terac is building the world's largest pool of vetted human experts for AI. They are a platform for researchers and AI labs to recruit, screen, and pay study participants across industries and skill sets.

Canada

  • Build and evolve the services that capture, ingest, and process meeting audio, video, metadata, and real-time events.
  • Design systems that remain reliable across changing network conditions, platform behaviour, permissions, media formats, and third-party APIs.
  • Develop tooling and observability that make complex recording failures easier to detect, diagnose, reproduce, and resolve.

Fellow is an AI meeting assistant that helps teams record, transcribe, summarise, and act on their meetings. We are a Series A company backed by Craft Ventures, iNovia Capital, and Felicis Ventures, and our culture values speed, collaboration, and continuous improvement.