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$152,000–$175,000/yr
US Canada Unlimited PTO

  • Own and maintain the end-to-end art pipeline from content creation through engine implementation.
  • Establish technical art standards, workflows, documentation, and best practices for internal and external teams.
  • Develop tools, automation systems, and workflows that improve artist productivity and content scalability.

Unreal Engine 5 Python VFX Lighting

14 jobs similar to Expert Technical Artist

Jobs ranked by similarity.

Canada

  • Lead and mentor a team of lighting artists, establishing lighting standards and workflows for AAA game development.
  • Collaborate with art, design, and engineering teams to execute visual direction using Unreal Engine 5, Lumen, and Sequencer.
  • Drive continuous improvement in lighting pipelines and techniques to enhance quality and production efficiency.

Jobgether is an AI-powered job matching platform that connects candidates with hiring companies. It uses technology to streamline recruitment and focuses on equal opportunity and inclusivity.

$130,000–$150,000/yr
US Canada Unlimited PTO

  • Create and implement high-quality real-time lighting across gameplay environments and cinematics using Unreal Engine 5.
  • Establish lighting standards, workflows, and best practices while working extensively with Lumen and MegaLights.
  • Collaborate closely with Art Director and engineering teams to ensure lighting supports artistic direction, gameplay readability, and performance targets.

BulletFarm is an independent AAA game studio backed by GreaterThan Group, focusing on creating high-quality gaming experiences. It operates as a remote-first, small senior team with a collaborative and flexible culture.

US Canada Unlimited PTO

  • Design, build, and maintain developer-facing tools used across multiple disciplines within Unreal Engine.
  • Integrate AI/ML capabilities into tools to accelerate content creation and automate workflows.
  • Partner with artists, designers, and engineers to identify workflow pain points and build practical solutions.

BulletFarm is an independent AAA game studio backed by GreaterThan Group. They are a remote-first team of senior developers working on a title launching in 2030.

Canada

  • Create and develop real-time VFX using Unreal Engine 5 and Niagara.
  • Work with Creative Leads to author immersive VFX for a Third Person Action Shooter.
  • Collaborate with the team to problem-solve and support tools development for visual and performance targets.

Blackbird Interactive is an independent game studio developing world-class IPs and original creations across multiple genres. They operate as a remote-first workplace with flexible work arrangements, focusing on creative growth and long-term careers for top talent.

Canada

  • Collaborate with design, art, engineering, and production to implement gameplay features and technical systems across platforms.
  • Design and maintain tools, scripts, and pipelines to improve team productivity and content quality.
  • Support artists and designers across animation, materials, FX, UI, and gameplay systems while creating clear documentation.

Blackbird Interactive is a creative-fueled, independent game studio working on world-class IPs and original creations across multiple genres. The studio operates as a remote-first workplace with flexible arrangements, fostering a collaborative culture for top talent.

Global

  • Licence existing works from your personal or studio archives for a flat fee
  • Perform technical processing including rendering, layering, and preparing files to Prolific's specifications
  • In some cases, make variations to scenes and re-render as needed

Prolific is building the world's largest pool of quality human data for AI developers, researchers, and organizations. With over 35,000 clients and a global network of participants, it offers flexible, remote opportunities to shape the future of AI.

Global

  • Licence existing VFX assets from your personal or studio archives for a flat fee.
  • Perform technical processing including rendering, layering, and preparing files to data specifications.
  • Make variations to scenes and re-render as needed for the project.

Prolific is building the largest pool of quality human data in the world. With over 35,000 AI developers and researchers using our platform, we are focused on ethically sourced human data to improve AI systems.

UK

  • Licence existing 3D assets from archives and prepare them for AI training data.
  • Apply technical processing including rendering, layering, and scene variations.
  • Collaborate on improving AI video generation models with controllability for creators.

Prolific builds the largest pool of quality human data for AI development, used by over 35,000 developers and researchers. They focus on ethical data collection to integrate diverse human perspectives into advancing AI systems.

Canada 4w PTO

  • Create and deliver playable levels that align with artistic direction, level design requirements, and established quality standards.
  • Build world geometry, level composition, modular environments, and initial/proxy materials in Unreal Engine.
  • Collaborate with multiple disciplines to solve artistic and technical challenges.

They create high-quality AAA game environments. They offer a fully remote work environment with a global team of passionate creative professionals.

Canada 4w PTO

  • Create high-quality lighting schemes for scenes, levels, and cinematics in Unreal Engine, ensuring alignment with artistic direction and narrative goals.
  • Collaborate with leads and cross-disciplinary teams to integrate lighting, maintain visual quality, and meet performance requirements.
  • Participate in reviews, implement feedback, and contribute to R&D to improve lighting pipelines and workflows.

People Can Fly is an independent AAA game development studio known for shooter titles like Painkiller and Gears of War: Judgment. With hundreds of employees worldwide, they foster a creative and collaborative culture focused on pushing boundaries in Unreal Engine development.

Canada

  • Drive the technical direction and execution of a new original game developed in Unreal Engine 5, establishing pipelines and workflows for engineering and art.
  • Lead engineering efforts across core gameplay systems, AI, platform support, and build/delivery pipelines to deliver a polished, performant, and fun experience.
  • Mentor engineers, set best practices, and collaborate with technical leadership to align engineering execution with project goals and production timelines.

Blackbird Interactive is an independent game studio working on world-class IPs and original creations across multiple genres. They operate as a remote-first workplace with a focus on long-term career growth and flexible work arrangements.

$80,000–$100,000/yr
Canada

  • Prototype, develop, and iterate on gameplay content, including game flow, interactive objects, player abilities, and scripted events.
  • Implement and refine gameplay mechanics while ensuring they align with creative goals and technical requirements.
  • Collaborate with designers, artists, and engineers to improve content implementation and resolve gameplay issues through debugging and testing.

Jobgether uses AI-powered matching to connect candidates with hiring companies. They focus on objective and fair application review processes.

Europe Canada

  • Build and own game features in Unreal Engine using C++ and Blueprint, from early implementation through iteration and polish.
  • Work closely with design to turn game ideas into responsive, polished player experiences.
  • Make architectural decisions that support performance, maintainability, and future live-service needs.

We are building a mobile adventure game in Unreal Engine 5, backed by Supercell. We are a small, early-stage team with a lean, high-trust culture.

Global Unlimited PTO

  • Create high-quality renders for in-game and marketing art for Driving Empire, working closely with the Art Lead.
  • Execute against the game's art direction and defined pipelines, ensuring timely delivery of assets.
  • Bring strong creative instincts to evolve visual style and capture trends in cars, sports, and internet culture.

Voldex is a leading gaming company focused on Roblox, home to several of the platform's top games like Brookhaven and Driving Empire. With over 160 million monthly active players and 95+ remote team members globally, they foster a remote-first culture and value creativity and collaboration.