Implement gameplay systems and mechanics in Unreal Engine C++ under guidance of senior engineers.
Create and optimize internal tools and editor extensions to empower designers and artists.
Collaborate with distributed teams across different regions to ensure technical alignment and feature implementation.
Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. They support clients across the entire game lifecycle and foster a collaborative, growth-oriented global culture.
Design open-world environments from blockout to playable spaces.
Set sightlines, landmarks, routes, pacing, and Points of Interest.
Prototype interactive environmental gameplay via scripting or visual scripting.
Sunblink is a game studio specializing in immersive, exploration-driven gameplay experiences. The team is collaborative and inclusive, values transparency, and encourages applicants from underrepresented backgrounds.
Write high-quality, well-tested code for gameplay features and systems using C++ and Unreal Engine.
Mentor junior engineers through paired programming and code reviews to foster a collaborative culture.
Work with project managers and game teams to deliver features to players across multiple platforms.
Gamebreaking Studios is a consulting and contracting company specializing in Unreal UI and backend service engineering for games and interactive media. The team is a small, remote-first group with a culture of mentorship, transparency, and respect, working with major brands like Disney and Microsoft.
Own and evolve the end-to-end Unity content pipeline for live ops assets, helping us ship 3D props and content updates with consistency and speed.
Implement and validate 3D assets in Unity: prefabs, materials, shaders, collisions, LODs, lighting setups, and import settings, with an eye toward performance and reliability.
Build and maintain tools, scripts, and automation (primarily in C# and Udon) that reduce manual work, prevent common errors, and make publishing repeatable.
VRChat builds the future of immersive, user-generated worlds where anyone, anywhere can connect, play, explore, and express themselves. It is a fully distributed company with a diverse, creative, and collaborative environment.
Develop and maintain playable ads and gameplay prototypes using Unity and C#.
Build responsive gameplay interactions, UI flows, animations, and visual effects.
Optimize playables for performance, loading time, file size, and cross-device compatibility.
Naphora Games Group creates mobile games and high-performing playable ads with AI-assisted creative tools. They are a global, ambitious team that values ownership, speed, and experimentation.