VRChat is a social VR platform offering an endless collection of user-created worlds and giving its community the power to build the metaverse. Backed by $100M in funding, it has a remote-first team with alumni from Netflix, Meta, Google, and other top tech companies.
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Own and evolve the end-to-end Unity content pipeline for live ops assets, helping us ship 3D props and content updates with consistency and speed.
Implement and validate 3D assets in Unity: prefabs, materials, shaders, collisions, LODs, lighting setups, and import settings, with an eye toward performance and reliability.
Build and maintain tools, scripts, and automation (primarily in C# and Udon) that reduce manual work, prevent common errors, and make publishing repeatable.