VRChat builds the future of immersive, user-generated worlds where anyone, anywhere can connect, play, explore, and express themselves. It is a fully distributed company with a diverse, creative, and collaborative environment.
Own and evolve the end-to-end Unity content pipeline for live ops assets, helping us ship 3D props and content updates with consistency and speed.
Implement and validate 3D assets in Unity: prefabs, materials, shaders, collisions, LODs, lighting setups, and import settings, with an eye toward performance and reliability.
Build and maintain tools, scripts, and automation (primarily in C# and Udon) that reduce manual work, prevent common errors, and make publishing repeatable.