Source Job

Global

  • Design core gameplay and meta systems for large-scale mobile games.
  • Define progression, economies, rewards, and balance.
  • Collaborate with multidisciplinary teams and use AI tools.

Game Design Systems Thinking Unity AI Tools

11 jobs similar to Senior Game Designer

Jobs ranked by similarity.

Global Unlimited PTO

  • Design and implement complex gameplay systems, characters, and progression mechanics for a live mobile game.
  • Analyze player data and feedback to refine game economy, loops, and combat meta.
  • Collaborate with art, engineering, and production to maintain a sustainable content pipeline.

This company develops and operates a successful live mobile game set in the Transformers universe. With a globally distributed team spanning 30+ countries, it fosters a culture of autonomy, experimentation, collaboration, and continuous learning.

Global

  • Create exciting new enemies for a unique, high-mobility action game.
  • Write design specs and technical documents, collaborating on NPC creation and behavior trees.
  • Analyze player data and pitch detailed AI designs to leads and directors.

Escape Velocity is a fully remote game development studio working on a once-in-a-career project with a committed publisher. They value honesty, autonomy, and a culture of play, supporting team members nearly anywhere in the world.

Global

  • Own level design from concept to blockout, creating engaging and readable combat spaces that support core mechanics and movement.
  • Collaborate with artists, engineers, and designers to plan, present, and iterate on arenas, objectives, and maps.
  • Playtest and rapidly iterate based on feedback, while mentoring junior level designers to ensure quality.

Escape Velocity is a game development studio creating a once-in-a-career project with a committed publisher and a culture of play. The team is passionate, talented, and fully remote, valuing honesty, autonomy, and constant improvement.

$123,988–$123,988/yr
Canada Brazil

  • Own the end-to-end UX/UI design for a major social gaming platform, from onboarding to long-term engagement.
  • Audit interfaces, map player journeys, and use analytics and research to drive high-impact improvements.
  • Establish design standards and reusable components while collaborating with product, art, and engineering teams.

They operate a popular, large-scale social gaming platform serving millions of players. Working in a remote-first environment, they value ownership, inclusion, and professional growth.

Brazil

  • Transform game assets and mechanics into reusable design frameworks for interactive learning.
  • Partner with art and engineering to define visual standards, specifications, and workflows.
  • Own design quality, from gameplay systems to documentation, in a remote contractor role.

They build interactive learning platforms with reusable game design systems, converting complex subjects into engaging visual experiences. The company values remote collaboration, creative impact, and professional autonomy within a distributed team.

Europe

  • Design and prototype core combat mechanics, enemy AI behaviors, and encounters for AAA games.
  • Collaborate with cross-disciplinary teams to implement and iterate on gameplay systems.
  • Mentor junior designers and contribute to playtesting and design documentation.

People Can Fly is a leading independent AAA game development studio known for shooter titles like Painkiller and Outriders. With over 20 years of experience and a team of hundreds working globally, they foster a creative and passionate culture.

United States Canada

  • Rapidly prototype and validate new gameplay verbs, activities, and environmental interactions in Unreal Engine for online multiplayer.
  • Build and refine levels using the mechanics and tools you create alongside existing systems, hazards, and enemies.
  • Own the design, implementation, debugging, polish, and maintenance of interactive world features and environmental gameplay toys.

Gardens Interactive is a fully distributed game studio building multiplayer fantasy adventures centered on connection and emergent stories. Founded by creators behind titles like Journey and Baldur's Gate 3, the team values curiosity, collaboration, and ambitious problem-solving.

Global Unlimited PTO

  • Own the end-to-end UI/UX for Brookhaven, from a player's first session to their hundredth.
  • Combine player data, community feedback, and research to identify and prioritize UX problems worth solving.
  • Produce wireframes, prototypes, and high-fidelity screens while establishing UI/UX standards and documentation.

Voldex is a leading gaming company focused on Roblox, home to several of its top games including Brookhaven, Driving Empire, and NFL Universe Football. With over 160 million monthly active players and 95+ full-time remote team members globally, Voldex fosters a collaborative and player-first culture.

$101,200–$185,100/yr
North America 5w PTO

  • Design, prototype, and polish in-game levels using Unreal Engine 5 and proprietary tools.
  • Craft spaces where gameplay flow and visual composition create memorable encounters.
  • Work with leads and other disciplines to ensure levels enhance both gameplay and narrative.

CD PROJEKT RED creates revolutionary, story-driven RPGs that resonate with gamers. The studio offers a casual, dog-friendly culture with a focus on well-being and professional growth.

Brazil

  • Develop and implement mobile games in Unity for iOS and Android.
  • Use AI-powered development tools to accelerate coding, debugging, refactoring, documentation, testing, and prototyping.
  • Collaborate with designers, producers, artists, backend engineers, and QA to deliver polished player experiences.

YallaPlay is a rapidly growing startup mobile gaming studio on a mission to bring people together through play. Founded in Austin, Texas, we have since expanded to Brazil and the UAE, growing a diverse and talented team with a remote-friendly culture.

4w PTO

  • Review and improve the game's visuals, UX, and overall game feel.
  • Lead the art team, set tasks, and review work to maintain quality and consistency.
  • Collaborate with product team on new features, style guides, and A/B testing variations.

Joyteractive is a leading mobile game developer and publisher specializing in puzzle games. With a team of 70+ professionals, they have achieved top rankings in the US for their flagship game Cryptogram: Word Brain Puzzle.