Source Job

Brazil

  • Develop and implement mobile games in Unity for iOS and Android.
  • Use AI-powered development tools to accelerate coding, debugging, refactoring, documentation, testing, and prototyping.
  • Collaborate with designers, producers, artists, backend engineers, and QA to deliver polished player experiences.

Unity C# Agile

9 jobs similar to Mobile Game Developer

Jobs ranked by similarity.

Global

  • Develop and maintain playable ads and gameplay prototypes using Unity and C#.
  • Build responsive gameplay interactions, UI flows, animations, and visual effects.
  • Optimize playables for performance, loading time, file size, and cross-device compatibility.

Naphora Games Group creates mobile games and high-performing playable ads with AI-assisted creative tools. They are a global, ambitious team that values ownership, speed, and experimentation.

$100,000–$200,000/yr
US

  • Design, develop, and maintain features across mobile game clients and backend services using Unity and C#.
  • Own features from implementation through release, diagnosing production issues and improving code quality.
  • Collaborate with Product, Design, and Art teams while contributing to technical architecture and engineering standards.

They are a remote-first game development company serving a large global player base across multiple genres. The team is cross-functional and collaborative, with engineering, product, design, and art working together to ship polished mobile experiences.

Europe

  • Develop client-facing features with a focus on UI, animations and polish.
  • Work on core gameplay improvements and develop new meta features.
  • Enhance and refine existing systems to deliver fun, innovative features.

Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. With 800 employees, 7 billion downloads, and over 200 million active users, it is the #3 mobile publisher worldwide.

Canada

  • Implement features, systems, and tools for our live mobile games, from front-end client code to back-end server support.
  • Get involved in every aspect of product development, from design to implementation to playtests to metrics analysis.
  • Construct systems that let everyone at the company deploy to our distributed backend without worry, and create tools to automate and optimize processes.

A Thinking Ape builds communities through mobile games with emergent social play and original IP. We have been profitable and growing since 2009, with small, autonomous teams that focus on ownership and data-driven decision making.

$81,250–$91,000/yr
Asia-Pacific

  • Own the end-to-end production lifecycle for mobile and web games, from concept through launch and post-launch support.
  • Manage multiple games in parallel, coordinating external developers, porting teams, and platform partners to ensure timely delivery.
  • Lead porting of existing titles and explore new game opportunities while applying game engines and AI tools to improve workflows.

Atari is a pioneer in interactive entertainment and one of the world's most iconic entertainment brands, spanning gaming, e-commerce, licensing, and hardware. They are building a dynamic team to shape the next generation of Atari games across mobile, web, and emerging platforms.

Europe

  • Build and maintain art pipelines and tools from DCC apps like Photoshop and ToonBoom into Unity.
  • Develop and debug shaders, materials, particles, and visual effects with artists and engineers.
  • Profile and optimize art assets for performance and document technical standards.

Pine Creek Games is a small indie studio developing 2D games. The team of around 9 members works fully remotely and emphasizes a friendly, safe, and inclusive work environment.

Japan

  • Lead implementation of gameplay components using advanced visual scripting, Unreal Blueprints, and engine systems.
  • Design and iterate on complex, technically challenging gameplay mechanics and systemic elements.
  • Bridge creative vision and technical execution while collaborating with engineering, art, and production.

Keywords Studios is a global provider of creative and technical services to the video game industry, supporting clients across the entire game lifecycle. With over 13,000 professionals across 70+ studios in 25+ countries, the company fosters a collaborative, growth-oriented global culture.

Latin America Unlimited PTO

  • Write high-quality, well-tested code for gameplay features and systems using C++ and Unreal Engine.
  • Mentor junior engineers through paired programming and code reviews to foster a collaborative culture.
  • Work with project managers and game teams to deliver features to players across multiple platforms.

Gamebreaking Studios is a consulting and contracting company specializing in Unreal UI and backend service engineering for games and interactive media. The team is a small, remote-first group with a culture of mentorship, transparency, and respect, working with major brands like Disney and Microsoft.

Japan

  • Implement gameplay systems and mechanics in Unreal Engine C++ under guidance of senior engineers.
  • Create and optimize internal tools and editor extensions to empower designers and artists.
  • Collaborate with distributed teams across different regions to ensure technical alignment and feature implementation.

Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. They support clients across the entire game lifecycle and foster a collaborative, growth-oriented global culture.