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Senior Unity Developer (Contract, Remote)
Not Provided
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C#
Responsibilities:
- Build and maintain art pipelines and tools that move assets efficiently from DCC applications into Unity.
- Develop and debug shaders, materials, particles, and visual effects in collaboration with artists and engineers.
- Profile and optimize art assets for performance and document technical standards.
Requirements:
- Experience with Unity development, C#, HLSL, Shader Graph, and ToonBoom or other 2D animation software.
- Prior experience in at least one game company, preferably a small indie studio.
- Ability to work within CEST time zone +/- 2 hours for daily syncs.
Practical Info:
- Contract type is Freelance/Consultant for 4-5 months.
- Rolling applications until a suitable candidate is found.
- Applications only accepted through Breezy.
What we offer:
- Salary of 40,000 DKK monthly.
- Fully remote workplace within CEST time zone +/- 2 hours.
- A positive and friendly work environment.
Pine Creek Games
Pine Creek Games is a small indie studio developing 2D games. The team of around 9 members works fully remotely and emphasizes a friendly, safe, and inclusive work environment.