Source Job

Europe

  • Build and maintain art pipelines and tools from DCC apps like Photoshop and ToonBoom into Unity.
  • Develop and debug shaders, materials, particles, and visual effects with artists and engineers.
  • Profile and optimize art assets for performance and document technical standards.

Unity C#

5 jobs similar to Tech Artist - 2d Project Unity Developer

Jobs ranked by similarity.

Europe

  • Create high-quality 2D animations for slot and social casino features, including symbols, UI elements, and celebration moments.
  • Implement and polish animations directly in Unity, refining timing, readability, and responsiveness.
  • Collaborate with Art Director, UI Artists, and Game Designers to deliver polished in-game features.

SD Solutions is a global staffing company that connects talent with innovative gaming clients. They operate worldwide and focus on providing specialized recruitment services.

Europe

  • Own and improve the technical art pipeline in Unity, building efficient workflows for asset preparation, import, and optimization.
  • Create tools and automated solutions to reduce repetitive work, while establishing technical standards for assets, shaders, and UI implementation.
  • Profile and optimize content for mobile performance, memory, and rendering, and collaborate closely with art, design, and development teams.

A publicly traded developer and publisher of free-to-play social casino and casual games for mobile and web. They have a portfolio of nine core titles played by millions of users daily across global markets.

$150,000–$170,000/yr
US Unlimited PTO

  • Develop high-performance cross-platform 3D applications using Unity, C#, and advanced graphics pipelines.
  • Collaborate with cross-functional teams to optimize frontend solutions and maintain code quality.
  • Troubleshoot and resolve complex technical issues in production environments.

Reveal Technology is a startup revolutionizing field operations with software tools for remote, disconnected environments, focusing on defense and public safety. Founded in 2019, we are a dynamic, scaling team of engineers and operators committed to delivering tactical intelligence at the edge.

Global

  • Create realistic, mobile-optimized VFX, including effects for weapon skins.
  • Develop effect concepts based on provided themes, models, and animations.
  • Own the full VFX pipeline from concept to integration.

We are an international game development studio specializing in the shooter genre. We are a remote-first team with a passionate, supportive culture that values creativity and ownership.

Pakistan

  • Maintain and extend a large, live 3D mobile game with active release cadence.
  • Own the Unity client end-to-end, including builds, releases, and IAP flows.
  • Optimize performance and memory on low-end Android devices and improve content delivery pipeline.

We are a product engineering studio that builds and scales digital products. Our distributed team of engineers works with established clients in a collaborative, async culture.