Implement features, systems, and tools for our live mobile games, from front-end client code to back-end server support.
Get involved in every aspect of product development, from design to implementation to playtests to metrics analysis.
Construct systems that let everyone at the company deploy to our distributed backend without worry, and create tools to automate and optimize processes.
Contribute to high-impact initiatives by bridging backend services (Python/Django) with Unity client systems to deliver player-facing features.
Support live-ops excellence, including incident management, reliability improvements, and service maintenance for a highly engaged player community.
Collaborate with cross-functional teams (Product, Design, QA, Analytics) and facilitate technical discussions to ensure scalable, high-performance architecture.
Scopely is a leading video game and interactive entertainment company, home to iconic mobile games like MONOPOLY GO! and Pokémon GO. Founded in 2011, we are a global team of thousands of game lovers, recognized as the #1 mobile games company in the U.S. with a tenet-driven culture and over $10 billion in lifetime revenue.
Develop and maintain features across backend services and Unity game clients, bridging Python/Django systems with C# game development requirements.
Contribute to live-operations activities including incident management, reliability improvements, service maintenance, and operational issue resolution.
Collaborate with cross-functional teams to define requirements, resolve technical challenges, and deliver high-quality player-facing features.
This posting is on behalf of a partner company managing all applications and next steps. The role is for a live-service game with a large engaged player community, and the team operates in a collaborative environment alongside Product, Design, QA, and Analytics departments.
Work closely with artists and designers to define game features, implement and debug source code, and deliver high-quality functional systems.
Collaborate with engineers to iterate on game features and provide ongoing support to artists and designers.
Make educated trade-offs among scope, quality, and pace while managing workload and communicating task status.
Demiurge Studios is a game development studio with over 20 years of expertise, known for a collaborative culture and a deep respect for art. With teams across North America, they have worked on major titles like Marvel Snap and are developing their own independent games.
Write high-quality, well-tested code for gameplay features and systems using C++ and Unreal Engine.
Mentor junior engineers through paired programming and code reviews to foster a collaborative culture.
Work with project managers and game teams to deliver features to players across multiple platforms.
Gamebreaking Studios is a consulting and contracting company specializing in Unreal UI and backend service engineering for games and interactive media. The team is a small, remote-first group with a culture of mentorship, transparency, and respect, working with major brands like Disney and Microsoft.
Implement gameplay systems and mechanics in Unreal Engine C++ under guidance of senior engineers.
Create and optimize internal tools and editor extensions to empower designers and artists.
Collaborate with distributed teams across different regions to ensure technical alignment and feature implementation.
Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. They support clients across the entire game lifecycle and foster a collaborative, growth-oriented global culture.
Develop and maintain high-quality mobile games in Unity for iOS and Android using AI-powered tools.
Collaborate with designers, artists, and engineers to build polished multiplayer experiences.
Optimize performance across mobile devices and contribute to engineering standards.
They build engaging mobile games for a global player audience. The team is small, ambitious, and feedback-driven, with a focus on AI-assisted development and growth opportunities.
Act as the bridge between Engineering and Game Product teams, gathering requirements and supporting roadmap planning.
Own and maintain the backlog for internal engineering products and platforms.
Translate business and technical needs into clear product requirements and user stories.
Tripledot Studios is one of the largest independent mobile games companies in the world, with a portfolio of top-charting titles engaging over 25 million daily active users. The company has a global team of 2,500+ people across 12 studios, driven by a culture of passion, intelligence, and attention to detail in game development.