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Canada

  • Implement features, systems, and tools for our live mobile games, from front-end client code to back-end server support.
  • Get involved in every aspect of product development, from design to implementation to playtests to metrics analysis.
  • Construct systems that let everyone at the company deploy to our distributed backend without worry, and create tools to automate and optimize processes.

C++ Python Django MySQL Unity

7 jobs similar to Software Development Engineer Co-op

Jobs ranked by similarity.

North America

  • Contribute to high-impact initiatives by bridging backend services (Python/Django) with Unity client systems to deliver player-facing features.
  • Support live-ops excellence, including incident management, reliability improvements, and service maintenance for a highly engaged player community.
  • Collaborate with cross-functional teams (Product, Design, QA, Analytics) and facilitate technical discussions to ensure scalable, high-performance architecture.

Scopely is a leading video game and interactive entertainment company, home to iconic mobile games like MONOPOLY GO! and Pokémon GO. Founded in 2011, we are a global team of thousands of game lovers, recognized as the #1 mobile games company in the U.S. with a tenet-driven culture and over $10 billion in lifetime revenue.

Canada

  • Develop and maintain features across backend services and Unity game clients, bridging Python/Django systems with C# game development requirements.
  • Contribute to live-operations activities including incident management, reliability improvements, service maintenance, and operational issue resolution.
  • Collaborate with cross-functional teams to define requirements, resolve technical challenges, and deliver high-quality player-facing features.

This posting is on behalf of a partner company managing all applications and next steps. The role is for a live-service game with a large engaged player community, and the team operates in a collaborative environment alongside Product, Design, QA, and Analytics departments.

$80,000–$90,000/yr
North America

  • Work closely with artists and designers to define game features, implement and debug source code, and deliver high-quality functional systems.
  • Collaborate with engineers to iterate on game features and provide ongoing support to artists and designers.
  • Make educated trade-offs among scope, quality, and pace while managing workload and communicating task status.

Demiurge Studios is a game development studio with over 20 years of expertise, known for a collaborative culture and a deep respect for art. With teams across North America, they have worked on major titles like Marvel Snap and are developing their own independent games.

Latin America Unlimited PTO

  • Write high-quality, well-tested code for gameplay features and systems using C++ and Unreal Engine.
  • Mentor junior engineers through paired programming and code reviews to foster a collaborative culture.
  • Work with project managers and game teams to deliver features to players across multiple platforms.

Gamebreaking Studios is a consulting and contracting company specializing in Unreal UI and backend service engineering for games and interactive media. The team is a small, remote-first group with a culture of mentorship, transparency, and respect, working with major brands like Disney and Microsoft.

Japan

  • Implement gameplay systems and mechanics in Unreal Engine C++ under guidance of senior engineers.
  • Create and optimize internal tools and editor extensions to empower designers and artists.
  • Collaborate with distributed teams across different regions to ensure technical alignment and feature implementation.

Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. They support clients across the entire game lifecycle and foster a collaborative, growth-oriented global culture.

Ireland

  • Develop and maintain high-quality mobile games in Unity for iOS and Android using AI-powered tools.
  • Collaborate with designers, artists, and engineers to build polished multiplayer experiences.
  • Optimize performance across mobile devices and contribute to engineering standards.

They build engaging mobile games for a global player audience. The team is small, ambitious, and feedback-driven, with a focus on AI-assisted development and growth opportunities.

Europe

  • Act as the bridge between Engineering and Game Product teams, gathering requirements and supporting roadmap planning.
  • Own and maintain the backlog for internal engineering products and platforms.
  • Translate business and technical needs into clear product requirements and user stories.

Tripledot Studios is one of the largest independent mobile games companies in the world, with a portfolio of top-charting titles engaging over 25 million daily active users. The company has a global team of 2,500+ people across 12 studios, driven by a culture of passion, intelligence, and attention to detail in game development.