Source Job

$80,000–$90,000/yr
North America

  • Work closely with artists and designers to define game features, implement and debug source code, and deliver high-quality functional systems.
  • Collaborate with engineers to iterate on game features and provide ongoing support to artists and designers.
  • Make educated trade-offs among scope, quality, and pace while managing workload and communicating task status.

C++ C# Unity Unreal Engine Data Structures

8 jobs similar to 2027 Associate Software Engineer

Jobs ranked by similarity.

Quebec, Canada 7w PTO

  • Participate in meetings with project development teams to discuss ongoing work and identify opportunities for improvement.
  • Contribute to the creation of prototypes and the development of new features.
  • Program robust systems and high-quality code to meet technical and design requirements.

Frima is a video game development studio based in Quebec City and Montreal with over 20 years of experience. They bring together hundreds of passionate talents to create unforgettable games across all platforms, fostering a close-knit, caring, and inclusive culture.

7w PTO

  • Lead daily Scrum meetings and participate in code reviews to ensure code quality and project tracking.
  • Identify and resolve performance issues related to CPUs, GPUs, and memory, and develop engine integrations across mobile, PC, and console.
  • Mentor and support programmers, providing technical guidance and sharing best practices in development.

Frima is a video game development studio based in Quebec City and Montreal, creating games across all platforms for over 20 years. They bring together hundreds of passionate talents and offer a 4.5-day workweek, flexible arrangements, and up to 7 weeks of vacation.

$150,000–$220,000/yr
US Canada

  • Develop high-performance C++ systems for real-time rendering and graphics pipelines.
  • Profile and optimize GPU/CPU performance across a wide range of devices, especially mobile.
  • Mentor team members and contribute to best practices in graphics and engine development.

thatgamecompany is a game development studio focused on creating high-quality social gaming experiences like Sky: Children of the Light. The company fosters a collaborative and inclusive culture, with a team of talented engineers, artists, and designers dedicated to pushing the boundaries of mobile and console gaming.

$5,925–$9,250/mo
Europe 4w PTO

  • Developing and maintaining core technology systems on Unreal Engine for a large open-world game.
  • Proposing and implementing solutions for performance and scale challenges.
  • Collaborating across disciplines and with Epic Games to push technology forward.

We create revolutionary, story-driven RPGs that go straight to the hearts of gamers. With a team of passionate developers, we foster a collaborative and inclusive culture, offering extensive benefits and support for professional growth.

$150,000–$170,000/yr
US Unlimited PTO

  • Develop high-performance cross-platform 3D applications using Unity, C#, and advanced graphics pipelines.
  • Collaborate with cross-functional teams to optimize frontend solutions and maintain code quality.
  • Troubleshoot and resolve complex technical issues in production environments.

Reveal Technology is a startup revolutionizing field operations with software tools for remote, disconnected environments, focusing on defense and public safety. Founded in 2019, we are a dynamic, scaling team of engineers and operators committed to delivering tactical intelligence at the edge.

UK

  • Develop robust and performant UI frameworks and specialized widgets for games.
  • Collaborate with UI team and other disciplines to bring UI vision to life.
  • Proactively plan and estimate work to align with product specifications and milestones.

Our client is a AAA game development studio focused on creating high-quality games. They offer a collaborative atmosphere with opportunities for growth, training, and technical challenges.

Canada

  • Design and implement player-facing gameplay systems like movement, traversal, and progression using C++ and Blueprints.
  • Create modular, data-driven systems that scale across platforms and collaborate with design, animation, and audio teams.
  • Profile and optimize systems for performance and stability, and mentor associate engineers through code reviews.

Blackbird Interactive is a creative-fueled, future-driven, independent game studio working on world-class IPs and original creations across multiple genres. They operate as a remote-first workplace with flexible work arrangements, seeking talented individuals for long-term careers.

Ireland

  • Develop and maintain high-quality mobile games in Unity for iOS and Android using AI-powered tools.
  • Collaborate with designers, artists, and engineers to build polished multiplayer experiences.
  • Optimize performance across mobile devices and contribute to engineering standards.

They build engaging mobile games for a global player audience. The team is small, ambitious, and feedback-driven, with a focus on AI-assisted development and growth opportunities.