Source Job

7w PTO

  • Lead daily Scrum meetings and participate in code reviews to ensure code quality and project tracking.
  • Identify and resolve performance issues related to CPUs, GPUs, and memory, and develop engine integrations across mobile, PC, and console.
  • Mentor and support programmers, providing technical guidance and sharing best practices in development.

C++ Unreal Engine Technical Leadership Debugging

12 jobs similar to Senior Programmer (C++)

Jobs ranked by similarity.

$5,925–$9,250/mo
Europe 4w PTO

  • Developing and maintaining core technology systems on Unreal Engine for a large open-world game.
  • Proposing and implementing solutions for performance and scale challenges.
  • Collaborating across disciplines and with Epic Games to push technology forward.

We create revolutionary, story-driven RPGs that go straight to the hearts of gamers. With a team of passionate developers, we foster a collaborative and inclusive culture, offering extensive benefits and support for professional growth.

Quebec, Canada 7w PTO

  • Participate in meetings with project development teams to discuss ongoing work and identify opportunities for improvement.
  • Contribute to the creation of prototypes and the development of new features.
  • Program robust systems and high-quality code to meet technical and design requirements.

Frima is a video game development studio based in Quebec City and Montreal with over 20 years of experience. They bring together hundreds of passionate talents to create unforgettable games across all platforms, fostering a close-knit, caring, and inclusive culture.

$150,000–$220,000/yr
US Canada

  • Develop high-performance C++ systems for real-time rendering and graphics pipelines.
  • Profile and optimize GPU/CPU performance across a wide range of devices, especially mobile.
  • Mentor team members and contribute to best practices in graphics and engine development.

thatgamecompany is a game development studio focused on creating high-quality social gaming experiences like Sky: Children of the Light. The company fosters a collaborative and inclusive culture, with a team of talented engineers, artists, and designers dedicated to pushing the boundaries of mobile and console gaming.

US

  • Collaborate with content teams to design, implement, and maintain industry-leading gameplay experiences with a focus on enemy, boss, and ally behaviors.
  • Act as a subject matter expert on enemy and boss teams, mentoring junior staff through code reviews and special interest groups.
  • Architect scalable systems, estimate assigned work, and proactively communicate task status across teams.

A Sony Interactive Entertainment studio known for developing critically acclaimed AAA games, including Marvel's Spider-Man and Ratchet & Clank. They foster a digital-first culture supporting remote, hybrid, and in-office work, and value ownership, technical expertise, and employee well-being.

$197,000–$296,000/yr
US

  • Build and maintain production-quality UI systems, workflows, and tools in C++ on Unreal 5 with minimal oversight.
  • Directly hire, manage, and lead engineers within the UI subdiscipline, providing mentorship and career development.
  • Collaborate daily with a cross-disciplinary team to build new player experiences and provide technical guidance in UX/UI systems.

Sony Interactive Entertainment is a global leader in interactive entertainment, developing and publishing video games and hardware. The company fosters a mission-focused culture with a diverse team dedicated to creating new franchises.

Europe Canada

  • Build and own game features in Unreal Engine using C++ and Blueprint, from early implementation through iteration and polish.
  • Work closely with design to turn game ideas into responsive, polished player experiences.
  • Make architectural decisions that support performance, maintainability, and future live-service needs.

We are building a mobile adventure game in Unreal Engine 5, backed by Supercell. We are a small, early-stage team with a lean, high-trust culture.

UK 6w maternity 6w paternity

  • Design, implement, and optimize robust network features for a proprietary AAA game engine.
  • Focus on multiplayer server architecture, particularly listen mode game servers, for low-latency performance.
  • Ensure efficient networking technology to support innovative and engaging player experiences.

Atomic Theory is a multinational team of AAA veterans from studios like Blizzard, PUBG, Epic, and Unity, focused on delivering player-centric, high-quality game experiences. With offices in Albany, NY; Austin, TX; and Cardiff, UK, they are dedicated to helping studios navigate development challenges and foster a culture of diversity and collaboration.

Canada

  • Design and implement player-facing gameplay systems like movement, traversal, and progression using C++ and Blueprints.
  • Create modular, data-driven systems that scale across platforms and collaborate with design, animation, and audio teams.
  • Profile and optimize systems for performance and stability, and mentor associate engineers through code reviews.

Blackbird Interactive is a creative-fueled, future-driven, independent game studio working on world-class IPs and original creations across multiple genres. They operate as a remote-first workplace with flexible work arrangements, seeking talented individuals for long-term careers.

Europe

  • Develop and maintain modern C++ components for high-performance desktop applications with a focus on security and stability.
  • Analyze software architectures to identify and remediate security vulnerabilities and optimize multithreaded systems.
  • Collaborate with architects, QA, and product teams while using AI coding agents to accelerate engineering workflows.

Our partner is a healthcare technology company focused on developing secure desktop applications. They are looking for a senior engineer to join their team, with a small to medium-sized team.

UK

  • Develop robust and performant UI frameworks and specialized widgets for games.
  • Collaborate with UI team and other disciplines to bring UI vision to life.
  • Proactively plan and estimate work to align with product specifications and milestones.

Our client is a AAA game development studio focused on creating high-quality games. They offer a collaborative atmosphere with opportunities for growth, training, and technical challenges.

$108,000–$154,300/yr
US

  • Explore and implement new rendering technologies to elevate visual quality.
  • Optimize GPU performance to support smooth, high-fidelity gameplay.
  • Partner with art and design teams to define and enhance the look and feel of the NBA 2K series.

Visual Concepts is a top game development studio that has shipped over 100 multi-sku titles, including the critically acclaimed NBA 2K series. The company is committed to artistry and technical innovation, with independent and entrepreneurial teams across multiple studios worldwide.

Canada

  • Write code and tests, build prototypes, and profile performance bottlenecks across a large codebase.
  • Use multiple programming languages including C++ and JavaScript to fix performance issues and educate other teams.
  • Independently define and drive performance strategies, shaping benchmarks and priorities for the team and organization.

Mozilla Corporation is the non-profit-backed technology company that has shaped the internet for the better over the last 25 years, making pioneering brands like Firefox. With over 225 million people worldwide using their products monthly, the company is wholly owned by the non-profit Mozilla Foundation, fostering a culture focused on mission over shareholders.