Source Job

US

  • Collaborate with content teams to design, implement, and maintain industry-leading gameplay experiences with a focus on enemy, boss, and ally behaviors.
  • Act as a subject matter expert on enemy and boss teams, mentoring junior staff through code reviews and special interest groups.
  • Architect scalable systems, estimate assigned work, and proactively communicate task status across teams.

C++ Performance Optimization

7 jobs similar to Senior Gameplay Programmer (CONTRACT)

Jobs ranked by similarity.

$90,000–$105,000/yr
Canada

  • You'll collaborate with game designers to build engaging gameplay experiences for a massively multiplayer online game.
  • You'll develop and test code for new systems and augment existing systems in a live-service environment.
  • You'll participate in code reviews, document systems, and provide reliable time estimates for tasks.

Ravenwake Games is the newest studio within Enad Global 7, a global leader in video game development and publishing. The studio is committed to crafting immersive worlds that bring players together and deliver unforgettable gameplay.

$150,000–$220,000/yr
US Canada

  • Develop high-performance C++ systems for real-time rendering and graphics pipelines.
  • Profile and optimize GPU/CPU performance across a wide range of devices, especially mobile.
  • Mentor team members and contribute to best practices in graphics and engine development.

thatgamecompany is a game development studio focused on creating high-quality social gaming experiences like Sky: Children of the Light. The company fosters a collaborative and inclusive culture, with a team of talented engineers, artists, and designers dedicated to pushing the boundaries of mobile and console gaming.

Canada

  • Design and implement player-facing gameplay systems like movement, traversal, and progression using C++ and Blueprints.
  • Create modular, data-driven systems that scale across platforms and collaborate with design, animation, and audio teams.
  • Profile and optimize systems for performance and stability, and mentor associate engineers through code reviews.

Blackbird Interactive is a creative-fueled, future-driven, independent game studio working on world-class IPs and original creations across multiple genres. They operate as a remote-first workplace with flexible work arrangements, seeking talented individuals for long-term careers.

North America

  • Manage, mentor, and grow a team of game engineers, setting goals and refining team processes.
  • Debug complex multiplayer systems, review code, and prototype gameplay systems.
  • Partner with design, art, and production to align engineering with creative vision.

Gardens Interactive is a fully distributed game studio building multiplayer fantasy adventures centered on connection and emergent stories. Founded by creators behind titles like Journey and Baldur's Gate 3, they foster a collaborative, high-trust culture with a lean team focused on curiosity and mutual support.

Europe Canada

  • Build and own game features in Unreal Engine using C++ and Blueprint, from early implementation through iteration and polish.
  • Work closely with design to turn game ideas into responsive, polished player experiences.
  • Make architectural decisions that support performance, maintainability, and future live-service needs.

We are building a mobile adventure game in Unreal Engine 5, backed by Supercell. We are a small, early-stage team with a lean, high-trust culture.

UK 6w maternity 6w paternity

  • Design, implement, and optimize robust network features for a proprietary AAA game engine.
  • Focus on multiplayer server architecture, particularly listen mode game servers, for low-latency performance.
  • Ensure efficient networking technology to support innovative and engaging player experiences.

Atomic Theory is a multinational team of AAA veterans from studios like Blizzard, PUBG, Epic, and Unity, focused on delivering player-centric, high-quality game experiences. With offices in Albany, NY; Austin, TX; and Cardiff, UK, they are dedicated to helping studios navigate development challenges and foster a culture of diversity and collaboration.

$5,925–$9,250/mo
Europe 4w PTO

  • Developing and maintaining core technology systems on Unreal Engine for a large open-world game.
  • Proposing and implementing solutions for performance and scale challenges.
  • Collaborating across disciplines and with Epic Games to push technology forward.

We create revolutionary, story-driven RPGs that go straight to the hearts of gamers. With a team of passionate developers, we foster a collaborative and inclusive culture, offering extensive benefits and support for professional growth.