Manage, mentor, and grow a team of game engineers, setting goals and refining team processes.
Debug complex multiplayer systems, review code, and prototype gameplay systems.
Partner with design, art, and production to align engineering with creative vision.
Gardens Interactive is a fully distributed game studio building multiplayer fantasy adventures centered on connection and emergent stories. Founded by creators behind titles like Journey and Baldur's Gate 3, they foster a collaborative, high-trust culture with a lean team focused on curiosity and mutual support.
Build gameplay systems and features across multiple genres for Netflix Games' cloud streaming platform and the Netflix Game Controller.
Prototype and iterate quickly using Unreal Engine 5, C++, Blueprints, and generative AI to find the fun fast.
Partner with designers, artists, and engineers to integrate features, optimize performance, and deliver reliable, maintainable code.
Netflix is a global entertainment streaming service providing TV series, documentaries, feature films, and games to over 190 countries. They employ a dream team focused on creativity and technology, with a culture that values integrity, excellence, and collaboration.
Implement, maintain, and collaborate on gameplay features, systems, and tools within proprietary and commercially available game engines.
Work across multiple areas of game development such as gameplay, systems, tools, or engine-level code, depending on project needs.
Use strong debugging and analytical skills to investigate and resolve complex technical issues across multiple systems.
We are a multinational team of seasoned AAA veterans with roots from Blizzard, PUBG, Epic, and Unity, dedicated to delivering player-centric, AAA-quality experiences. With offices in Albany, NY, Brighton, UK, and Cardiff, UK, we thrive on getting things done on a global scale, fostering a supportive and creative environment.
Drive the technical direction and execution of a new original game developed in Unreal Engine 5, establishing pipelines and workflows for engineering and art.
Lead engineering efforts across core gameplay systems, AI, platform support, and build/delivery pipelines to deliver a polished, performant, and fun experience.
Mentor engineers, set best practices, and collaborate with technical leadership to align engineering execution with project goals and production timelines.
Blackbird Interactive is an independent game studio working on world-class IPs and original creations across multiple genres. They operate as a remote-first workplace with a focus on long-term career growth and flexible work arrangements.
Work across disciplines to build, refactor, and maintain robust AI features using Unreal Engine 5.
Partner with design and content teams to prototype and implement AI behaviors for enemies, NPCs, and managed characters.
Establish engineering best practices, including code review, debugging, profiling, and technical planning.
Blackbird Interactive is an independent game studio working on world-class IPs and original creations across multiple genres. The studio operates as a remote-first workplace with flexible work arrangements and hires talent legally eligible to work in Canada.
Design, build, and evolve backend systems for core gameplay and live-service operations at scale.
Drive live-ops excellence through incident management and reliability improvements.
Collaborate with cross-functional teams to deliver high-quality player experiences and technical roadmap.
Scopely is a leading global interactive entertainment company that develops, publishes, and live-operates mobile games including MONOPOLY GO! and Pokémon GO. The company is powered by thousands of world-class gamemakers across the globe, with a tenet-driven culture and a focus on innovation.