Source Job

UK

  • Implement, maintain, and collaborate on gameplay features, systems, and tools within proprietary and commercially available game engines.
  • Work across multiple areas of game development such as gameplay, systems, tools, or engine-level code, depending on project needs.
  • Use strong debugging and analytical skills to investigate and resolve complex technical issues across multiple systems.

C++ Unreal Engine Game Development Debugging Code Review

14 jobs similar to Game Engineer - Unreal - 3 Month FTC - Remote UK

Jobs ranked by similarity.

$140,000–$250,000/yr
Canada Unlimited PTO

  • Build gameplay systems and features across multiple genres for Netflix Games' cloud streaming platform and the Netflix Game Controller.
  • Prototype and iterate quickly using Unreal Engine 5, C++, Blueprints, and generative AI to find the fun fast.
  • Partner with designers, artists, and engineers to integrate features, optimize performance, and deliver reliable, maintainable code.

Netflix is a global entertainment streaming service providing TV series, documentaries, feature films, and games to over 190 countries. They employ a dream team focused on creativity and technology, with a culture that values integrity, excellence, and collaboration.

Global Unlimited PTO

  • Lead technical implementation of gameplay systems in Unreal Engine 5, including multiplayer architecture and networking.
  • Drive engineering best practices, code quality, and long-term scalability for large-scale virtual environments.
  • Mentor engineers and collaborate with cross-functional teams to align technical execution with project goals.

Xsolla is a global commerce company that provides tools and services to help video game developers fund, distribute, market, and monetize their games. Headquartered in Los Angeles, they have helped over 1,500 developers and foster a supportive culture focused on creativity and collaboration.

Europe Africa Middle East

  • Collaborate closely with the team on C++ development, with flexibility to work remotely.
  • Ship features when you think they are ready, with no time pressure.
  • Work with a brilliant team that values work-life balance and thoughtful engineering.

think-cell develops productivity software used by over 1.3 million users across 35,000 companies. They are a diverse team of over 220 people with offices worldwide, committed to innovation and excellence.

Quebec, Canada 10w PTO

  • Actively participate in daily Scrum meetings to ensure strong technical alignment and smooth project progression.
  • Serve as a technical reference for the programming team by providing guidance, mentorship, and recommendations on complex technical challenges.
  • Develop and optimize Unreal Engine systems specifically for mobile, taking into account the constraints of Android and iOS platforms.

Frima is a video game development studio based in Quebec City and Montreal, creating unforgettable games across all platforms. With hundreds of passionate talents and over 20 years of experience, we offer a close-knit, caring, and inclusive team environment.

Canada

  • Work across disciplines to build, refactor, and maintain robust AI features using Unreal Engine 5.
  • Partner with design and content teams to prototype and implement AI behaviors for enemies, NPCs, and managed characters.
  • Establish engineering best practices, including code review, debugging, profiling, and technical planning.

Blackbird Interactive is an independent game studio working on world-class IPs and original creations across multiple genres. The studio operates as a remote-first workplace with flexible work arrangements and hires talent legally eligible to work in Canada.

France

  • Contribute to high-performance C++ backend solutions supporting genomic analysis and precision healthcare.
  • Optimize large-scale systems and take end-to-end ownership of technical projects from design to deployment.
  • Collaborate with backend engineers, bioinformaticians, and product stakeholders to deliver robust, scalable solutions.

This position is listed on behalf of a partner company specializing in genomic analysis and precision healthcare technologies. The team is collaborative and distributed, working with multidisciplinary experts across software engineering, bioinformatics, and product development.

Global

  • Act as a bridge between creative and technical teams, creating frameworks, tools, and workflows for innovative game systems.
  • Design, implement, and maintain technical frameworks, workflows, and production pipelines for efficient game development.
  • Provide technical guidance, documentation, and best practices to support advanced gameplay creation across disciplines.

This partner company is a fully remote game development studio focused on building exceptional gameplay experiences. They offer a collaborative, autonomous environment with a supportive culture aimed at continuous improvement.

$35–$55/hr
Global

  • Implement high-quality software security and data protection solutions
  • Research and suggest the best way to implement business requirements
  • Identify improvements in existing architecture and legacy code to continuously refine and evolve the product

Teramind is a global leader in user behavior analytics and insider risk management. As a fully-remote, diverse team since 2014, we offer a forward-thinking culture with ongoing training and career growth.

North America Unlimited PTO

  • Own design and iteration of player-facing abilities and modifiers for weapons, tools, items, armors, and related systems in Unreal Engine.
  • Collaborate with cross-disciplinary partners to align abilities with combat, traversal, social, and progression goals.
  • Balance and tune gameplay features with an understanding of multiplayer dynamics and emergent behavior.

Gardens Interactive is a game studio founded by creators behind titles like Journey, What Remains of Edith Finch, and Guild Wars 2, dedicated to creating immersive multiplayer games that foster meaningful connections. They are a fully distributed, remote studio with a focus on inclusivity, transparency, and offering competitive pay, stock options, and comprehensive benefits.

Eastern Europe

  • Design, develop, and maintain software applications using modern C++ (C++17/C++20).
  • Optimize applications for performance, scalability, and memory usage while collaborating with architects and technical leads.
  • Participate in code reviews, resolve defects, and use AI-assisted development tools to improve software delivery.

Nagarro is a digital product engineering company that builds products, services, and experiences across all digital mediums. With over 18,000 experts across 39 countries, we have a dynamic and non-hierarchical work culture.

Global

  • Own UI implementation from wireframe through final polish across all target platforms.
  • Collaborate with UI/UX design, UI art, technical design, and engineering to deliver performant and accessible interfaces.
  • Implement responsive animations and interactive UI behavior reacting to gameplay events and player input.

Unknown Worlds develops the Subnautica franchise, creating accessible and engaging games for players worldwide. We are a globally distributed team with a commitment to hiring talented and creative people of diverse backgrounds, offering professional development and home office stipends.

$85,000–$115,000/yr
Canada

  • Act as a bridge between Art, Engineering, and the game engine, supporting artists with asset integration, debugging, and optimization.
  • Design and maintain tools, scripts, and workflows to improve artist productivity and content quality.
  • Collaborate with multiple disciplines to solve cross-disciplinary problems and produce clear documentation.

Blackbird Interactive is a creative-fueled, future-driven, independent game studio developing world-class IPs and original creations across multiple genres. The studio operates as a remote-first workplace with a flexible, forward-thinking environment where creative voices are valued and nurtured.

US

  • Own the client automation strategy and execution for the project.
  • Act as product owner for the automation scrum team, managing backlogs and stakeholder alignment.
  • Perform hands-on engineering work including Unreal Blueprint automation and infrastructure.

Sony Interactive Entertainment develops game consoles and video games. The team is cross-discipline and focused on creating a new franchise with a fun and dedicated culture.

India

  • Develop, maintain, and optimize applications using C++ in a Linux-based environment.
  • Write clean, maintainable, and high-performance code aligned with software engineering best practices.
  • Test, debug, and deploy applications while ensuring system stability and reliability.

Jobgether uses AI-powered matching to streamline job applications for candidates. This posting is on behalf of a partner company, which manages all applications and next steps; the role is part of a collaborative and technology-driven environment.