Source Job

Canada

  • Act as a bridge between Art, Engineering, and the game engine, supporting artists with asset integration, debugging, and optimization.
  • Design and maintain tools, scripts, and workflows to improve artist productivity and content quality.
  • Collaborate with multiple disciplines to solve cross-disciplinary problems and produce clear documentation.

Unreal Engine C++ Python Maya

15 jobs similar to Technical Artist

Jobs ranked by similarity.

Canada

  • Develop and maintain Maya and Unreal-based pipelines for animation, rigging, and content export workflows.
  • Produce high-quality gameplay animation matching the creative direction for both mechanical and humanoid assets.
  • Collaborate with technical artists, 3D artists, and production to ensure smooth asset handoffs and timely delivery.

Blackbird Interactive is a creative-fueled, independent game studio working on world-class IPs and original creations. The studio operates as a remote-first workplace with flexible arrangements and a focus on nurturing creative talent.

Japan

  • Drive the creation and optimisation of complex real-time VFX and shader networks to achieve the game's visual goals.
  • Develop and maintain robust tools, scripts, and processes that facilitate content creation, focusing on automation and improving team productivity.
  • Act as the primary technical liaison between Art, Design, and Engineering teams, translating artistic requirements into technical specifications.

Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. The company supports clients across the entire game lifecycle through four core service lines: Create, Globalize, Engage, and Media & Entertainment.

Japan

  • Lead the creation and optimization of high-quality real-time VFX and shader networks to achieve game visual targets.
  • Design, implement, and optimize advanced real-time shaders and materials supporting custom rendering passes and post-effects.
  • Develop and maintain tools, scripts, and workflows for content creation, automation, and workflow efficiency.

Keywords Studios is a global leader in creative and technical services for the video game industry. With over 13,000 professionals across more than 70 studios in 25+ countries, they support the entire game lifecycle through Create, Globalize, and Engage service lines.

US

  • Create high quality production animation content and implement it in a game engine.
  • Collaborate with Animation, Design and Engineering to implement new animation systems.
  • Provide support for the animation team resolving technical issues and improving workflows.

PlayStation is a global leader in interactive entertainment, creating innovative gaming experiences and building communities. They are part of Sony Interactive Entertainment, a large multinational company with a culture of innovation and cross-discipline collaboration.

Japan

  • Create high-quality 3D assets including characters, environments, and props for video games.
  • Work closely with cross-functional teams to translate concepts into optimized in-game assets.
  • Continuously improve pipelines and stay current with industry trends and technologies.

Keywords Studios is a global provider of creative and technical services to the video games industry. With over 13,000 professionals across 70+ studios in 25+ countries, they support clients throughout the entire game lifecycle.

Japan

  • Create high-quality, visually compelling environments and assets optimized for real-time game engines.
  • Collaborate with Art Director and cross-functional teams to maintain artistic direction and consistency.
  • Ensure assets meet performance and platform-specific requirements through optimization and troubleshooting.

Keywords Studios is a global provider of creative and technical services to the video games industry. With over 13,000 professionals across 70+ studios in 25+ countries, they support clients throughout the entire game lifecycle.

Japan

  • Create and optimize real-time VFX and shader networks to achieve game visual goals.
  • Collaborate with artists to translate VFX into final in-game assets and participate in reviews.
  • Maintain technical documentation and stay current on emerging technologies and industry trends.

Keywords Studios provides creative and technical services to the video games industry globally. With over 13,000 professionals across 70+ studios in 25+ countries, they foster a collaborative and innovative culture.

Japan

  • Contribute to the art vision for characters and produce assets aligned with the project's artistic direction and technical requirements.
  • Work closely with concept artists, designers, animators, and technical artists to translate concepts into final in-game assets.
  • Stay current with industry trends and emerging technologies to push visual quality and innovation in game art production.

Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. They support clients across the entire game lifecycle through four core Service Lines: Create, Globalize, Engage, and Media & Entertainment.

Australia

  • Create high-quality, visually compelling lighting for environments and cinematics that aligns with artistic direction and storytelling.
  • Work closely with the Art Director and cross-functional teams to ensure artistic consistency and quality throughout production.
  • Optimize lighting for performance, memory, and platform-specific requirements across multiple platforms.

Liquid Development is a leading art outsourcing studio producing work for AAA titles such as Halo, Mass Effect, and Call of Duty. The studio expanded into Australia in 2026 and now employs over 30 talented creatives, fostering a fun and collaborative work atmosphere.

Japan

  • Create high-quality, visually compelling 3D assets including characters, environments, props, and materials.
  • Collaborate with cross-functional teams to ensure artistic consistency and quality throughout the production pipeline.
  • Stay current with industry trends, tools, and workflows to continuously push visual quality and innovation.

Keywords Studios is a global provider of creative and technical services to the video games industry. With over 13,000 professionals across 70+ studios in 25+ countries, they support clients throughout the entire game lifecycle through four core service lines.

United States

  • Create high-quality, game-ready environment assets and worlds for a cooperative open-world experience.
  • Develop and maintain efficient environment creation processes for scalability across large open-world spaces.
  • Optimize environments for performance and technical constraints while preserving visual fidelity.

Jobgether is an AI-powered job matching platform that connects candidates with hiring companies. It uses a proprietary matching process to review applications and share top candidates directly with employers.

US

  • Create software that automatically generates 3D environments or objects using real-world data.
  • Work closely with Pipeline and AI/ML teams to plan and improve 3D data flow for game environments.
  • Solve technical challenges to balance visual quality and performance in modern game engines.

NBCUniversal is one of the world's leading media and entertainment companies, creating world-class content across film, TV, streaming, and theme parks. A subsidiary of Comcast, it employs thousands and fosters an inclusive culture with a commitment to community service.

Global

  • Lead the design and development of advanced procedural generation systems for high-fidelity 3D environments and assets.
  • Oversee the implementation of scalable tools and frameworks compatible with Unreal Engine, Unity, and downstream pipelines.
  • Manage and mentor a team of procedural engineers, setting goals and ensuring production-ready outputs.

NBCUniversal is one of the world's leading media and entertainment companies, creating and distributing content across film, television, streaming, and theme parks. With a workforce of thousands, the company fosters an inclusive culture and encourages employees to serve their communities.

North America

  • Lead the VFX team by providing direction, feedback, and ensuring all members understand their roles and expectations.
  • Guide the creative process and drive the concept process for game effects to enhance player experience.
  • Collaborate with Art Directors, designers, and engineers to create real-time visual effects and ensure artistic unity across the game.

Turtle Rock Studios makes the games they want to play. They are an award-winning game development team dedicated to a collaborative environment and support flexible work arrangements throughout North America.

Quebec, Canada

  • Participate in daily Scrum meetings, design and develop robust game systems in Unreal Engine, and ensure quality and performance.
  • Act as a technical reference, mentor programmers, and collaborate with the Lead Programmer on technical solutions.
  • Resolve performance and optimization challenges, contribute to technical direction, and improve development tools.

We are a video game development studio based in Quebec City and Montreal, creating unforgettable games across all platforms for over 20 years. Our team consists of hundreds of passionate talents, and we offer a flexible work environment with a 4.5-day workweek, comprehensive benefits, and a caring, inclusive culture.